EnlargeGruul TurfLandGuildpactRead rules for Gruul TurfThis land enters tapped. When this land enters, return a land you control to its owner's hand. : Add .Full card details & printings ›
EnlargeFastbondEnchantmentRevised EditionRead rules for FastbondYou may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.Full card details & printings ›
EnlargeGrazing GladehartCreature — AntelopeZendikarRead rules for Grazing GladehartLandfall — Whenever a land you control enters, you may gain 2 life.2/2Full card details & printings ›
EnlargeAmulet of VigorArtifactWorldwakeRead rules for Amulet of VigorWhenever a permanent you control enters tapped, untap it.Full card details & printings ›
EnlargeFireballSorceryMagic 2011Read rules for FireballThis spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.Full card details & printings ›