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Dralnu, Bargain Lord

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EvermindEnlarge

Evermind

Instant — Arcane

Saviors of Kamigawa

Read rules for Evermind
(Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

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Ancestral VisionEnlarge

Ancestral Vision

Sorcery

Time Spiral

Read rules for Ancestral Vision
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

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Dralnu, Lich LordEnlarge

Dralnu, Lich Lord

{3}{U}{B}

Legendary Creature — Zombie Wizard

Time Spiral

Read rules for Dralnu, Lich Lord
If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

3/3

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HypergenesisEnlarge

Hypergenesis

Sorcery

Time Spiral

Read rules for Hypergenesis
Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

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Living EndEnlarge

Living End

Sorcery

Time Spiral

Read rules for Living End
Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

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Restore BalanceEnlarge

Restore Balance

Sorcery

Time Spiral

Read rules for Restore Balance
Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

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Wheel of FateEnlarge

Wheel of Fate

Sorcery

Time Spiral

Read rules for Wheel of Fate
Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

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Date Posted: Sun Apr/17/11 at 1:53 pm

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

Here's a combo that doesn't work!


[Edited by ParadoxRemix on 17/Apr/11 at 11:19PM]
Date Posted: Sun Apr/17/11 at 1:56pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

nope read carefully. (spells without mana costs can be played) then the reminder text on flashback (play that card from your graveyard). Good thought though
Date Posted: Sun Apr/17/11 at 2:02pm

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

 


[Edited by ParadoxRemix on 17/Apr/11 at 11:18PM]
Date Posted: Sun Apr/17/11 at 11:00pm

gericault5
Posts: 2788
Joined: 13-Oct-09

This does not work.  while you are correct about how flashback works you are missing the part from Darlnu, which turns the flashback cost into the mana cost.

116.6. Some mana costs contain no mana symbols. This represents an unpayable cost. An ability can also have an unpayable cost if its cost is based on the mana cost of an object with no mana cost. Attempting to cast a spell or activate an ability that has an unpayable cost is a legal action. However, attempting to pay an unpayable cost is an illegal action.

 

Date Posted: Sun Apr/17/11 at 11:11pm

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

.


[Edited by ParadoxRemix on 17/Apr/11 at 11:18PM]
Date Posted: Sun Apr/17/11 at 11:29pm

gericault5
Posts: 2788
Joined: 13-Oct-09

You are not reading the cards fully, this has nothing to do with the CMC of the cards, The flashback cost is based on the mana cost,  If the mana cost was 0 it would state 0 like it does on memnite, but since they don't have anything the mana cost is nothing, not 0, it doesn't exist.  Leading to the ruling i listed above.
Date Posted: Mon Apr/18/11 at 12:48am

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

Yeah I got it now. That's why i removed my comments and changed the first one.
Date Posted: Mon Apr/18/11 at 7:31pm

shakii23
Posts: 5711
Joined: 08-Sep-09

so you can do it with:


Date Posted: Tue Apr/19/11 at 4:53am

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

I've used Galvanoth, and the best thing I've been able to do with him is Vampiric Tutor or Mystical Tutor into a Time Stretch. I don't think I have many other cards that put spells on top of my deck, and other than that he's kinda hit-or-miss.
Date Posted: Tue Apr/19/11 at 4:58am

shakii23
Posts: 5711
Joined: 08-Sep-09

except maybe some scry cards? ever thought of that? it was an idea in my head... i wanted to put it in a pyromancer ascension deck... i just don't know if it will work as i want it to work...