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Gifting the Strong box Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.
Read rules for Brand Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling
(
, Discard this card: Draw a card.)
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Read rules for Isochron Scepter Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
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Read rules for Krark's Thumb If you would flip a coin, instead flip two coins and ignore one.
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Read rules for Bazaar Trader : Target player gains control of target artifact, creature, or land you control.
1/1
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Read rules for Sorcerer's Strongbox ,
: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
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Date Posted: Sat Feb/26/11 at 12:48 am
Date Posted: Sat Feb/26/11 at 1:47am
Date Posted: Sat Feb/26/11 at 7:35am
Date Posted: Sat Feb/26/11 at 9:10am
Date Posted: Tue Mar/01/11 at 6:52pm
Date Posted: Tue Mar/01/11 at 6:52pm
Date Posted: Tue Mar/01/11 at 10:43pm