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7/7 with discard

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Whiplash TrapEnlarge

Whiplash Trap

{3}{U}{U}

Instant — Trap

Zendikar

Read rules for Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.

Full card details & printings ›

Date Posted: Sun Jan/10/10 at 9:10 pm

gericault5
Posts: 2788
Joined: 13-Oct-09

with warped devotion in play, play the horror, the 2 3/3's come into play allowing you to play whiplash trap, the centaurs go bye-bye and your opponent discards 2 in exchange for your 7/7 trampler
Date Posted: Sun Jan/10/10 at 9:20pm

meisveerysmurt
Posts: 31
Joined: 01-Jan-10

Good combo but I don't think that your opponent would have to discard two cards because you are getting rid of tokens.
Date Posted: Mon Jan/11/10 at 7:34am

Gavrochen
Posts: 10
Joined: 24-Nov-09

Correct. Tokens cannot exist off of the battlefield.
Date Posted: Mon Jan/11/10 at 11:15am

gericault5
Posts: 2788
Joined: 13-Oct-09

Tokens do change zones triggering any abilitys that look for that -such as warped devotion, deathgreeter, hissing ingnaur-however, once in that zone they cease to exist as a state-based effect

so yes they need to discard, cause 2 creatures went ot their hand-devotion doesn't care if they cease to exist after that


[Edited by gericault5 on 11/Jan/10 at 11:45AM]




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