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green control pt2

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Date Posted: Sun Feb/13/11 at 10:14 am

psyche
Posts: 1250
Joined: 31-Aug-09

Full land assualt. Just 1 land they can use per turn.
Date Posted: Sun Feb/13/11 at 10:15am

SteveK
Posts: 161
Joined: 16-Mar-10

Magus isn't an Elf
Date Posted: Sun Feb/13/11 at 10:19am

psyche
Posts: 1250
Joined: 31-Aug-09

Thanks. I'll think of how to fix that when i can think.
Found thinks. Sword of the Paruns or Freed from the real. I like the sword for not adding blue. I had ideas for GB but wanted to leave out Blue.


[Edited by psyche on 13/Feb/11 at 10:22AM]
Date Posted: Sun Feb/13/11 at 10:27am

SteveK
Posts: 161
Joined: 16-Mar-10

Yeah that is my problem too, I add blue to every deck i make lol. It just always seems to improve it...
Date Posted: Sun Feb/13/11 at 10:29am

psyche
Posts: 1250
Joined: 31-Aug-09

I like to break the color. I have a red green mill deck. A blue beat down deck. This should make a green or green white control. I've played a red white control. Screw the norm! My name is Psyche for a reason.(psycho, psyche, whats the difference...)
Date Posted: Sun Feb/13/11 at 10:29am

SteveK
Posts: 161
Joined: 16-Mar-10

have you thought of mana web? Tap one of each color producing lands then  if he responds he has to tap them all on his upkeep giving you an advantage during his main phases and you could untap the lands you used easily lol and with that add a teferi to lock him out (damn Blue always shows up)



[Edited by SteveK on 13/Feb/11 at 10:31AM]
Date Posted: Sun Feb/13/11 at 10:32am

psyche
Posts: 1250
Joined: 31-Aug-09

Me like very much. That could use the part one version to lock down for only 1 land on my side.
Date Posted: Sun Feb/13/11 at 10:34am

SteveK
Posts: 161
Joined: 16-Mar-10

Depends on how many colors he has and what lands but basically 1 land of your taps an entire color of his and if he plays any land like city of brass it is only 1 mana to tap him out.
Date Posted: Sun Feb/13/11 at 10:36am

SteveK
Posts: 161
Joined: 16-Mar-10

add seedborn muse for multi if you play that alot tehe. reset on everyones turn to lock them.
Date Posted: Sun Feb/13/11 at 10:40am

psyche
Posts: 1250
Joined: 31-Aug-09

Still green for this green control deck. With her i don't even need to save lands since i can untap on there upkeep and respond to that.
Date Posted: Sun Feb/13/11 at 10:42am

SteveK
Posts: 161
Joined: 16-Mar-10

if you can get this off fast enough this could be a pretty hefty deck... you should post a decklist.
Date Posted: Mon Feb/14/11 at 10:46pm

gericault5
Posts: 2788
Joined: 13-Oct-09

mana web doesn't help this combo, because if you tap down an opponents land it is not being tapped for mana which is a requirement for the web.

roots of life or thoughtleech would be nice sideboard cards with this