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an element of sadisim

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VampirismEnlarge

Vampirism

{1}{B}

Enchantment — Aura

Visions

Read rules for Vampirism
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

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Thornbite StaffEnlarge

Thornbite Staff

{2}

Kindred Artifact — Shaman Equipment

Morningtide

Read rules for Thornbite Staff
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters, you may attach this Equipment to it. Equip {4}

Full card details & printings ›

Elemental MasteryEnlarge

Elemental Mastery

{3}{R}

Enchantment — Aura

Shadowmoor

Read rules for Elemental Mastery
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

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Date Posted: Fri Jan/28/11 at 10:48 am

psyche
Posts: 1250
Joined: 31-Aug-09

Put all onto a creature. Since they aren't good until all are combine they seem low threat until it is to late.
Date Posted: Sun Jan/30/11 at 3:23pm

gericault5
Posts: 2788
Joined: 13-Oct-09

this is sick
Date Posted: Sun Jan/30/11 at 8:58pm

Draco_lich
Posts: 1073
Joined: 07-May-10

roflmao, thats awesome, sneaky combo that no one sees until it is too late, very good




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