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Exile 10 permanents

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Parallax WaveEnlarge

Parallax Wave

{2}{W}{W}

Enchantment

Nemesis

Read rules for Parallax Wave
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target creature. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.

Full card details & printings ›

Parallax TideEnlarge

Parallax Tide

{2}{U}{U}

Enchantment

Nemesis

Read rules for Parallax Tide
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target land. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.

Full card details & printings ›

Read rules for Remove Enchantments
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

Full card details & printings ›

Date Posted: Wed Jan/19/11 at 2:00 am

Ephemerance
Posts: 913
Joined: 18-Jun-09

Remove up to 5 lands and 5 creatures from the game.

Have the Parallaxes out, and remove all their counters. While the ability is on the stack, play Remove enchantments. This will cause the exit triggers to activate and will permanently exile the targets.

This is an older combo, but I felt like bringing it back to mind.
Date Posted: Wed Jan/19/11 at 7:27am

Turbine
Posts: 10194
Joined: 26-Oct-09

You can't play enchantment as instants, so I think you can only play one of them.
Date Posted: Wed Jan/19/11 at 9:47am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

You play both enchantments first, THEN start removing counters from both of them.




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