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The mixed2/deck drain

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Splinter TwinEnlarge

Splinter Twin

{2}{R}{R}

Enchantment — Aura

Rise of the Eldrazi

Read rules for Splinter Twin
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Full card details & printings ›

Date Posted: Fri Dec/31/10 at 10:28 pm

Comboking1
Posts: 35
Joined: 30-Dec-10

Play birds of paradise and enchant with splinter twin. Then play intruder alarm. Tap birds of paradise to make a copy this will cause it to untap from intruder alarm. Repeat to make unlimited copies, tap all but one for their mana, make another copy with the last one all the birds will untap. Make all of the mana blue, play stroke of genius and spend 60 or more mana for X target your opponent, you win. To ensure it isn't countered, add some of your own counters to stop your opponent.
Date Posted: Fri Dec/31/10 at 10:29pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Finally! Also, what is the Followed Footsteps for?
Date Posted: Fri Dec/31/10 at 10:32pm

Comboking1
Posts: 35
Joined: 30-Dec-10

Oh, take that out splinter twin does it's job
Date Posted: Fri Dec/31/10 at 10:33pm

Comboking1
Posts: 35
Joined: 30-Dec-10

Do you like it? Does it work?
Date Posted: Fri Dec/31/10 at 11:03pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Yes, it works. However, Splinter Twin and Intruder Alarm with a 1/1 is infinite damage, so this is just adding a step. It wins style points for unusual win-con though.
Date Posted: Sat Jan/01/11 at 6:10pm

Comboking1
Posts: 35
Joined: 30-Dec-10

With intruder alarm and splinter twin you can make infinite copies of any creature
Date Posted: Sat Jan/01/11 at 7:44pm

Comboking1
Posts: 35
Joined: 30-Dec-10

i have three separate decks, one island, one mountain, and one forest, with all of these cards in them. I plan on combining them.
Date Posted: Sat Jan/01/11 at 8:35pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Wait, you have three decks, with each only containing one land? The only deck that I know like that is Charbelcher.

I would suggest keeping a deck of these cards Red/Blue, the Blue having draw and the Red having removal and some Goblins with Haste.


[Edited by Turbine on 1/Jan/11 at 8:35PM]
Date Posted: Sat Jan/01/11 at 8:38pm

W@W Podcaster
Posts: 445
Joined: 01-Jun-10

I think he means that his decks are the colors of mana that those lands produce.
Date Posted: Sat Jan/01/11 at 9:45pm

Comboking1
Posts: 35
Joined: 30-Dec-10

No, I mean three decks with only one land in each.
Date Posted: Sat Jan/01/11 at 10:08pm

Comboking1
Posts: 35
Joined: 30-Dec-10

you could substitute birds of paradise with sea scryer, but then you would need to tap all but one to add 1 colorless for each, tap the last to add a creature, so they all untap. Then you could add infinite blue mana with it's other tapping ability. That way it could be just a red/blue combo. Thanks for the deck tip.
Date Posted: Sat Jan/01/11 at 10:20pm

Comboking1
Posts: 35
Joined: 30-Dec-10

I didn't realize how many views this got, WOW!
Date Posted: Sat Jan/01/11 at 10:58pm

Comboking1
Posts: 35
Joined: 30-Dec-10

I'm going to edit this combo in this post so that there is no the mixed3.
CARDS: 1.stroke of genius
2.intruder alarm
3.splinter twin
4.sea scryer
WHAT TO DO: Play Sea scryer. Enchant it with splinter twin. Play intruder alarm. Tap to make a copy this will cause all creatures to untap keep making copies and untapping to have infinity 1/1's. Win with force by damage, or win the "other way", by draining all of the cards in the opponents deck.
"OTHER WAY": Tap all but one of your 1/1's to add a colorless mana, with the last 1/1 tap to put a creature in play, which will untap the others. Tap again, but use the other tap ability to add an infinite amount of water mana by spending all of the colorless you have. Play stroke of genius and spend over 63 water mana on it. Your opponent will be forced all of their cards and lose the "other way".
OPTIONAL: Add counters to ensure stroke of genius hits.
sorry this is so long.