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Draw A Card - Mill The Deck

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Magus of the JarEnlarge

Magus of the Jar

{3}{U}{U}

Creature — Human Wizard

Time Spiral

Read rules for Magus of the Jar
{T}, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

3/3

Full card details & printings ›

Date Posted: Sat Nov/20/10 at 6:18 pm

DansModernLife
Posts: 4
Joined: 20-Nov-10

With both Jace's Erasure and Psychic Possession out, activate Magus of the Jar and make them and you draw 7. This makes you draw an additional 7 because of Psychic Possession. That causes a total card loss of 21 for them including the cards they drew. If you have Thought Reflection out (its expensive so I dont expect it) you mill them with a total card loss of 35. This combo works better if you play more then one Jace's Erasure or Psychic Possession but it doesnt really need it. The Thought Reflection is expensive and really only adds to an already good mill. If you have two Jace's Erasure out but no Thought Reflection then you still cause a total loss of 35 cards. If you do have it out then you get a total card loss of 63.
[Edited by DansModernLife on 20/Nov/10 at 6:24PM]

[Edited by DansModernLife on 20/Nov/10 at 6:25PM]
Date Posted: Sat Nov/20/10 at 7:00pm

CaptinFluffy
Posts: 97
Joined: 22-Feb-10

Now we add the puzzlebox and lol at the rage quits.
Date Posted: Sat Nov/20/10 at 8:08pm

psyche
Posts: 1250
Joined: 31-Aug-09

That's a lot of cards.
Date Posted: Sat Nov/20/10 at 8:40pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Put a single Eldrazi so that you don't mill yourself out. Also, use the original versus the Magus of.
Date Posted: Sun Nov/21/10 at 9:46am

DansModernLife
Posts: 4
Joined: 20-Nov-10

I know its a lot of cards but really only two are necessary along with any cards that make people draw.