EnlargePsychic PossessionEnchantment — AuraDissensionRead rules for Psychic PossessionEnchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.Full card details & printings ›
EnlargeMagus of the JarCreature — Human WizardTime SpiralRead rules for Magus of the Jar, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.3/3Full card details & printings ›
EnlargeThought ReflectionEnchantmentShadowmoorRead rules for Thought ReflectionIf you would draw a card, draw two cards instead.Full card details & printings ›
EnlargeJace's ErasureEnchantmentMagic 2011Read rules for Jace's ErasureWhenever you draw a card, you may have target player mill a card.Full card details & printings ›