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\"Speed up!\", said Turbine nonchalantly.

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Freyalise's WindsEnlarge

Freyalise's Winds

{2}{G}{G}

Enchantment

Ice Age

Read rules for Freyalise's Winds
Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Full card details & printings ›

Date Posted: Tue Nov/16/10 at 4:59 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Control them by repetitively tapping their stuff.

Post any ideas. Tumble Magnet is nice.
Date Posted: Tue Nov/16/10 at 5:49pm

psyche
Posts: 1250
Joined: 31-Aug-09

matsu-tribe decoy, matsu-tribe decoy w/ orochi hatchery, stun sniper (wrong colors i know), scepter of domiance. These are to tap your enemy's things.
Thornbite staff and splinter twin with a sac engine to untap for yourself. Umbral mantle is also good as it is untap for 3. seedborn muse and vampire hexmage, splinter twin, thronbite staff for token removal.
Date Posted: Tue Nov/16/10 at 6:17pm

Turbine
Posts: 10194
Joined: 26-Oct-09

How does the Decoy work with Hatchery?
Date Posted: Wed Nov/17/10 at 7:34am

psyche
Posts: 1250
Joined: 31-Aug-09

It doesn't. I meant to put down Shisato, Whispering Hunter. I type the card names into gather then copy past for the correct spelling. I didn't get the copy, so i pasted the last card copied.




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