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All damage dealt to you = 0

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Clearwater GobletEnlarge

Clearwater Goblet

{5}

Artifact

Fifth Dawn

Read rules for Clearwater Goblet
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact.

Full card details & printings ›

Read rules for Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Full card details & printings ›

Date Posted: Sat Nov/13/10 at 10:51 am

BebopDaBebop
Posts: 52
Joined: 21-Oct-10

Remove cumulative upkeep counters from the Chasm and place them on the Goblet. Once you have more than 2 charge counters on the Goblet, gain life while all damage dealt to you = 0.
Date Posted: Sat Nov/13/10 at 12:01pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Glacial Chasms is such a broken card. . .
Date Posted: Sat Nov/13/10 at 12:25pm

psyche
Posts: 1250
Joined: 31-Aug-09

And yet it is so good. This is solid. A simple way to prevent damage. Just to warn, but there are cards that cause life loss instead of damage. Because of that there are ways through something like this.
Date Posted: Sat Nov/13/10 at 12:27pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Broken means too good.
Date Posted: Sat Nov/13/10 at 2:56pm

BebopDaBebop
Posts: 52
Joined: 21-Oct-10

Would "damage cannot be prevented or redirected" work against this as well? Does turning damage to 0 techically count as being prevented?
Date Posted: Sat Nov/13/10 at 3:01pm

Turbine
Posts: 10194
Joined: 26-Oct-09

On Gatherer, the ability says,

"
Cumulative upkeep—Pay 2 life. (At
the beginning of your upkeep, put an age counter on this permanent,
then sacrifice it unless you pay its upkeep cost for each age counter
on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you."

Therefore, damage that cannot be prevented hurts you.




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