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EVIL-ness!

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Read rules for Illusions of Grandeur
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this enchantment enters, you gain 20 life. When this enchantment leaves the battlefield, you lose 20 life.

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Date Posted: Thu Nov/11/10 at 6:52 pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

sanguine bond,
so,
when illusions of grandeur comes into play your opponent loses 20 life!
Date Posted: Thu Nov/11/10 at 7:58pm

Ephemerance
Posts: 913
Joined: 18-Jun-09

Wow, effective!
Date Posted: Thu Nov/11/10 at 9:48pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Hmmm. That sets me thinking about that card. You could Donate it! Then sac it!

Or. . .you could make them play it somehow, then play False Cure.

Nice way to beat your opponent's face in!
Date Posted: Thu Nov/11/10 at 10:05pm

psyche
Posts: 1250
Joined: 31-Aug-09

Tainted Sigil. Siera avatar and eat it with Diamond Valley. Phyxerian processer and eat the minnions. Tainted sigil is good because you can just play it to shoot 20, sac it with something, and sac the sigil to shoot another 20. You end up 20 and deal 40.
Date Posted: Tue Jun/07/11 at 2:17pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

for those of you who just brought it up.  I'm just bringing it up!

This should be the Rabbit of Caerbanorg!


[Edited by darthnefas on 7/Jun/11 at 2:18PM]




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