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Ridiculous Army

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Broodhatch NantukoEnlarge

Broodhatch Nantuko

{1}{G}

Creature — Insect Druid

Onslaught

Read rules for Broodhatch Nantuko
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/1

Full card details & printings ›

Doubling SeasonEnlarge

Doubling Season

{4}{G}

Enchantment

Ravnica: City of Guilds

Read rules for Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Full card details & printings ›

Date Posted: Thu Nov/04/10 at 10:11 am

Manaburn
Posts: 45
Joined: 26-Aug-10

Part of this combo was already posted, but I think this updated version sweetens it up a bit.
Date Posted: Thu Nov/04/10 at 10:56am

psyche
Posts: 1250
Joined: 31-Aug-09

Why not replace hold the line with Indestructibility, or at least withstand death?
Date Posted: Thu Nov/04/10 at 11:39am

Manaburn
Posts: 45
Joined: 26-Aug-10

Because Hold the Line will give you as many creatures in one turn that indestructibility will give you in seven.  With this combo Hold the Line does seven damage extra per creature, resulting in 14 1/1's per blocking creature in addition to whatever damage each blocking creature already does.

  Adding indestructibility to this combo is great but I wouldn't take out Hold the Lines.
Date Posted: Thu Nov/04/10 at 2:21pm

JMDin83
Posts: 880
Joined: 30-Jul-09

actually i think that you would get a token for EACH damage dealt to it, not equal to its total toughness, which if im right, would make withstand death alot better, and render hold the line useless.  since all damage is dealt at once, it would ALL go on the creature, then it would check for lethality, and die.  so even if the toughness is 1, it would still take, say 30 damage and make you 30 tokens.
Date Posted: Thu Nov/04/10 at 2:38pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Why would you need hold the line? Make him indestructible instead. . .
Date Posted: Thu Nov/04/10 at 4:36pm

psyche
Posts: 1250
Joined: 31-Aug-09

Hold the line is a flat +7/+7. That means you can survive up to 8 damage. Even if you take more, since it is simultaneous you can still get the tokens so hold the line is only good to raise the survivability of this. Withstand death or shield of kaldra you can take infinite damage, which is more than 8.
Date Posted: Thu Nov/04/10 at 4:42pm

Bladelord00
Posts: 112
Joined: 13-Nov-08

It is because you are attacking with Broodhatch Nantuko enchanted with lure
Hold the line gives all of their blocking creature +7/+7 so that is an extra 7 tokens for each blocking creature
Date Posted: Sat Nov/06/10 at 10:49am

Manaburn
Posts: 45
Joined: 26-Aug-10

exactly, hold the line is for their creatures.  It will give me a ridiculous number of tokens after one attack.  If they have 5 1/1's that will give me 80 1/1's with the doubling season!
Date Posted: Sat Nov/06/10 at 12:10pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Ah. I read it wrong. . .Indestructibility would still be nice though. He could play Pyroclasm and mess up your entire setup.
Date Posted: Fri Nov/12/10 at 9:38am

Manaburn
Posts: 45
Joined: 26-Aug-10

I added leyline of vitality into this deck, redunkulous life gain!!!
Date Posted: Fri Nov/12/10 at 2:31pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Plus, you can block all the 1/1s that he puts out. Essence Warden also is nice for life gain.