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Sac and Re-Sac Goblins for 20 damage

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Cauldron HazeEnlarge

Cauldron Haze

{1}{W/B}

Instant

Eventide

Read rules for Cauldron Haze
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Date Posted: Thu Oct/21/10 at 9:43 am

BebopDaBebop
Posts: 52
Joined: 21-Oct-10

Here's the idea: have 1 Goblin Arsonist, 2 Mudbutton Torchrunners, and Boggart Shananigans out into play. Then cast Cauldron Haze to give them all persist, then cast Tivadar's Crusade to destroy all Goblins.

Initial string of damage is 10 (1 from Arsonist, 6 from Torchrunners, 3 from Shenanigans). All your creatures come back from the persist, but die immediately due to -1-1 counters, resulting in a repeat 10 damage. Does this work?
Date Posted: Thu Oct/21/10 at 10:58am

Invertedspank
Posts: 95
Joined: 03-Sep-10

I would say this works just fine. Nice.
Date Posted: Thu Oct/21/10 at 11:07am

Turbine
Posts: 10194
Joined: 26-Oct-09

I would suggest Last-Ditch Effort, because it deals damage.
Date Posted: Thu Oct/21/10 at 8:07pm

Bladelord00
Posts: 112
Joined: 13-Nov-08

you would only deal 17 damage

Boggart Shenanigans is and enchantment and therefore does not gain persist and it is destroyed by Tivadar's crusade because it is a goblin


[Edited by Bladelord00 on 21/Oct/10 at 8:08PM]
Date Posted: Thu Oct/21/10 at 11:23pm

shakii23
Posts: 5711
Joined: 08-Sep-09

and then Second sunrise...
Date Posted: Fri Oct/22/10 at 4:33am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

You can make it mono colour using Cauldron of Souls and Goblin Sledder. Sac those Goblins instead of using Tivadar's Crusade.
Date Posted: Fri Oct/22/10 at 8:32am

BebopDaBebop
Posts: 52
Joined: 21-Oct-10

I like Last-Ditch Effort, especially for the low mana cost. Cauldron of Souls is awesome too.

I was also contemplating Breaking Point, as it would either destroy all other creatures on the field as well, or deal 6 damage to a player that wants to prevent their creatures from being destroyed.

I originally got the idea when I saw Tivadar's Crusade - thinking how hilarious it would be to use on yourself in a goblin deck - but I forgot that it kills the enchantment too since it's tribal. Last-Ditch Effort is probably the best bet; it even adds an extra three damage to the combo.