Magic The Gathering Combos
Search Cards & Combos:

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Forum Overview >> Combos
Combo Name: SUper combo- well i think so Submitted By: Laughing Treefolk
Card Name
Type
Cost
P/T
Editions (ordered by release)

Lignify
Tribal Enchantment - Treefolk Aura 1G Lorwyn, Common

Realm Razer
Creature - Beast 3RGW 4/2 Shards of Alara, Rare

Splinter Twin
Enchantment - Aura 2RR Rise of the Eldrazi, Rare
Estimated Combo Cost: $3.62
Date Posted: Sun Sep/26/10 at 2:39 pm

Laughing Treefolk
Posts: 52
Joined: 06-Sep-10

Enchant Razer with both Enchts and copy him at the begginig of your opponent's turn. The copy won't have any abilities right?
Date Posted: Sun Sep/26/10 at 2:40pm

Laughing Treefolk
Posts: 52
Joined: 06-Sep-10

Wait, can the original copy itself even with the enchantment?
Date Posted: Sun Sep/26/10 at 5:56pm

Turbine
Posts: 10194
Joined: 26-Oct-09

It would keep the abilities, but why don't you want the abilities?
Date Posted: Sun Sep/26/10 at 8:15pm

shakii23
Posts: 5711
Joined: 08-Sep-09

idk... hahaha
Date Posted: Mon Sep/27/10 at 5:02am

Gregorius
Posts: 411
Joined: 01-Aug-10

The way I was told Splinter Twin and like cards work was:
"Basically take the card you're making a token of and photocopy it. That's what Splinter Twin gives you."

You're honestly better off without Splinter Twin. It's four mana that can be spent much more wisely.
Instead, just put in something like Claws of Gix so you can get your enchanted Realm Razer off the field faster and still get something out of it.

[Edited by Gregorius on 27/Sep/10 at 5:04AM]
Date Posted: Mon Sep/27/10 at 6:42am

Turbine
Posts: 10194
Joined: 26-Oct-09

This works fine without Lignify. Remove their lands, so they can only play instants.
Date Posted: Mon Sep/27/10 at 11:03am

Tony_the_Brit
Posts: 36
Joined: 20-Mar-10



If you cast lignify on this guy, the opponent wouldn't get their life back right?
Date Posted: Mon Sep/27/10 at 1:01pm

Laughing Treefolk
Posts: 52
Joined: 06-Sep-10

The 1. time U play razer it removes your lands too so the copy enters and leaves the battlefield with no effect because there are no lands, and the question i asked was meant that when i enchant razer with both Enchantments will the copy have those abilities? you now that R one sais enchanted creature has:, and lignify says it has no abilities. but thinking bout it now, by giving him lignyfy doesn't change the fact that there are no lands. So is there somethink to get those lands from remove back? if not, this ain't a combo.
Date Posted: Mon Sep/27/10 at 3:57pm

gericault5
Posts: 2788
Joined: 13-Oct-09

tony - no they will not get their life back since the ability is not their to trigger

elves-1st: liquidify does nothing for you, the copy will still have the abilitys, and since spllinter "gives" the realm razor the ability to make copies, if you were to play liquidify after the splinter it would not be able to make copies

2nd: I'm having trouble reading what you are looking for so I'll give you two options.  if you are looking to remove your opponents lands on their turn and have them come back into play for yours, you need to stifle, trickbind, or voidslime the ability when the razor 1st comes into play, after that enchant him and then do your thing

now if you are trying to keep the lands out of play permentally (ie your playing with other sources of mana) an easier way to do it is take advantage of the stack.  since the razor has two differant abilitys you can pull the o-ring trick with him.  when you play him his ability to remove goers on the stack, pte or something before it resolves, the return lands goes on the stack, it resolves and then the remove all lands resolves, removing all the lands



Forum Overview >> Combos

©2006-2023 MTGCombos.com