Date Posted: Tue Aug/24/10 at 12:59 pm |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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well i think you get the point. with Training Grounds or Heartstone Pili-Pala gives mana for him self when you untap it and with Arcane Teachings or Fire Whip or Hypervolt Grasp you tap him to deal 1 damage to player. you can use Fabricate to get to Pili-Pala and Crimson Wisps to give 'im haste... other cards are optional, from counter spell to draw... n'joy |
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Date Posted: Tue Aug/24/10 at 3:20pm |
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Turbine |
Posts: 10194
Joined: 26-Oct-09 |
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You need Paradise Mantle for infinite damage. |
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Date Posted: Tue Aug/24/10 at 3:28pm |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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not realy... cause activ ability costs 1 less to play so when you untap it you get 1 mana to untap it again and you tap it for free to deal 1 damage... |
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Date Posted: Tue Aug/24/10 at 3:30pm |
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Turbine |
Posts: 10194
Joined: 26-Oct-09 |
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Yeah, I forgot about that. You can use Paradise Mantle for infinite mana though. |
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Date Posted: Tue Aug/24/10 at 3:39pm |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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yea if i want to cast fireball... but this is low cost infinite dmg if you go mana wild in turn 2 or 3 (
Seething Song ) you can finish the game |
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Date Posted: Tue Aug/24/10 at 7:32pm |
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Hmmmm... What if i can prevent that combo before it even happens?
Nah, just kidding...
I like the ping of pili pala... how about Quicksilver dagger? |
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Date Posted: Wed Aug/25/10 at 2:09am |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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Date Posted: Wed Aug/25/10 at 4:43am |
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Now that i provided a good suggestion... I'm going to provide the counter... Pithing Needle... |
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Date Posted: Wed Aug/25/10 at 4:48am |
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Now i'm going to provide the counter to the counter... Shatter... or naturalize... |
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Date Posted: Wed Aug/25/10 at 5:56am |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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this is just combo and as every other combo it can be broken... but there are 60 cards in your deck and you should PLAY with ALL of them |
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Date Posted: Wed Aug/25/10 at 9:41am |
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The beauty of a Pili-Pala deck is that once in response to you casting Pithing Needle (when it's still on the stack), the controller could just stack on infinite damage.
At least I think that would work. There's a point in time between when the card enters the battlefield and when it's on the stack right? |
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Date Posted: Wed Aug/25/10 at 9:48am |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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true, you can stack it before pitting needle actually comes into play |
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Date Posted: Wed Aug/25/10 at 9:50am |
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wurtnik |
Posts: 342
Joined: 08-May-10 |
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Yep, when it is cast it goes onto the stack, you could respond by placing your infinite enginge on top of it.
Whatever your engine does finishes before the needle resolves and enters the BF. |
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Date Posted: Wed Aug/25/10 at 9:52am |
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Date Posted: Wed Aug/25/10 at 10:17am |
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heretic |
Posts: 18
Joined: 24-Aug-10 |
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or you just put shielding plax or destroy artifact or counter the needle... really don't think it's hard to protect it... |
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Date Posted: Wed Aug/25/10 at 5:02pm |
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Turbine |
Posts: 10194
Joined: 26-Oct-09 |
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Date Posted: Wed Aug/25/10 at 7:59pm |
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You can just oxidize it... |
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Date Posted: Thu Aug/26/10 at 4:37am |
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Turbine's right, anything with split second will bring it down to size. Supposing you have the pili-pala on the field in its final configuration, not even an oxidize will do, in fact, not even a prevent damage card would do. |
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Date Posted: Thu Aug/26/10 at 4:43am |
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How about the paradise mantle? infinite mana...
You can float mana... even if a split second spell is on the stack... |
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