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Combo Name: first turn win... maybe? Submitted By: Captain_Joe
Card Name
Type
Cost
P/T
Editions (ordered by release)

Heroes Remembered
Sorcery 6WWW Planar Chaos, Rare

Mox Jet
Mono Artifact 0 Beta, Rare

Dark Ritual
Mana Source B Urza's Saga, Common

Dark Ritual
Mana Source B Urza's Saga, Common

Vampire Hexmage
Creature - Vampire Shaman BB (2/1) Zendikar, Uncommon

Sanguine Bond
Enchantment 3BB Magic 2010, Rare

Jack-in-the-Mox
Artifact 0 7/7 Unglued, Rare

Jack-in-the-Mox
Artifact 0 7/7 Unglued, Rare

Plains
Land Urza's Saga, Common
Estimated Combo Cost: $746.64
Date Posted: Wed Aug/18/10 at 7:16 pm

Captain_Joe
Posts: 80
Joined: 20-Jul-10

play a plains then suspend heroes remebered, play mox jet, tap to play dark ritual and use dark ritual to play dark ritual. play any mox (represented by jack in the mox) and any mox (represented by jack in the mox. now play vampire hexmage and sanguine blood. sac vampire hex mage and target heroes remeberd. gain 20 life, your opponent loses. 20.

also this is 9 cards so you would have to either cheat or win on turn 2

and im not sure if vampire hexmage can target heroes remembered.

so overall its very innefective but its my first attempt at a \"first\" turn win
Date Posted: Wed Aug/18/10 at 7:17pm

Captain_Joe
Posts: 80
Joined: 20-Jul-10

ok so this wont work now that i look at suspend. but while it isnt a turn 1 win, it is a turn 10 win which is still pretty good... :(
Date Posted: Wed Aug/18/10 at 8:22pm

shakii23
Posts: 5711
Joined: 08-Sep-09

There are many ways to reduce the time counter of suspended cards...
Date Posted: Wed Aug/18/10 at 8:23pm

shakii23
Posts: 5711
Joined: 08-Sep-09

That combo also gave me an idea... Try Illusion of Gradeur...
Date Posted: Wed Aug/18/10 at 9:33pm

psyche
Posts: 1250
Joined: 31-Aug-09

Vampire Hexmage only removes counters from target permanent. A card exiled with suspend isn't a permanent. Sorry but this doesn't work.
Date Posted: Wed Aug/18/10 at 9:54pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Exactly...



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