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Combo Name: turn 5 every merfolk in deck played Submitted By: Mentok
Card Name
Type
Cost
P/T
Editions (ordered by release)

Seahunter
Creature - Mercenary 2UU 2/2 Nemesis, Rare

Ashnod's Altar
Poly Artifact 3 Antiquities, Uncommon

Dross Scorpion
Artifact Creature 4 3/1 Mirrodin, Common

Gilded Lotus
Artifact 5 Mirrodin, Rare

Myr Retriever
Artifact Creature - Myr 2 1/1 Mirrodin, Uncommon

Myr Retriever
Artifact Creature - Myr 2 1/1 Mirrodin, Uncommon
Estimated Combo Cost: $6.65
Date Posted: Tue Aug/17/10 at 9:32 pm

Mentok
Posts: 202
Joined: 26-Jul-10

Yeah sorry I'm off today forgot FFTR and Heartstone and ignore the title i messed that up as well.


[Edited by Mentok on 17/Aug/10 at 9:53PM]
Date Posted: Wed Aug/18/10 at 7:36am

wurtnik
Posts: 342
Joined: 08-May-10

FFTR works, but i think training grounds would be better than the heartstone in this situation.

You can get all your merfolk out and have mana to spare. Nice combo mentok.
Date Posted: Wed Aug/18/10 at 7:35pm

shakii23
Posts: 5711
Joined: 08-Sep-09

LOL... Merfolk deck ftw!



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