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LIFE AND BRAINDRAIN

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Bloodchief AscensionEnlarge

Bloodchief Ascension

{B}

Enchantment

Zendikar

Read rules for Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Full card details & printings ›

Date Posted: Mon Nov/02/09 at 1:37 pm

B10h4z4rd
Posts: 35
Joined: 28-Aug-09

Play the trap, then archive trap them. Then, fire of jace's ability. They lose 20 cards, 40 life, and you gain 40 life. WHEEEEEEEEEEE!
Date Posted: Mon Nov/02/09 at 1:45pm

gericault5
Posts: 2788
Joined: 13-Oct-09

you don't even need the trap
Date Posted: Mon Nov/02/09 at 1:56pm

B10h4z4rd
Posts: 35
Joined: 28-Aug-09

I know, but it makes it more effective and fun.