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RE: Doran Deck (AKA \"Eternal Sentinel Redux\")

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Spider ClimbEnlarge

Spider Climb

{G}

Enchantment — Aura

Visions

Read rules for Spider Climb
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

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Date Posted: Wed Aug/11/10 at 8:13 pm

Gregorius
Posts: 412
Joined: 01-Aug-10

For Captain_Joe: just a combo that would help for his Doran-centric deck - possibly infinitely. It's a rework of my "Eternal Sentinel" combo with added elements from his "Doran deck?" thread.

Prismatic Omen
"Every land is every other land type. Good if you don't have a land you need, like a Plains, an Island or a Swamp."
Paradise Mantle + Gilder Bairn + Training Grounds
"Tap for mana, untap cheap to double your counters. Rinse and repeat."
Shield Sphere + Spider Climb (optional) + Animate Wall + Power Conduit
"A wall that blocks everything but creatures with shadow. Turn its -0/-1 counters into +1/+1 counters... then double them repeatedly with Gilder Bairn, then strike back."

Throw in your own little extras for desired results.
Date Posted: Wed Aug/11/10 at 9:15pm

Captain_Joe
Posts: 80
Joined: 20-Jul-10

thanks! it looks good but also pretty hard to pull off.
Date Posted: Wed Aug/11/10 at 9:28pm

Gregorius
Posts: 412
Joined: 01-Aug-10

Most of the better combos are hard to pull off... glad you approve, though.
If you want, you can get rid of the "Shield Sphere combo" and just use something like Dwarven Armorer in tandem with the "Gilder Bairn combo" instead.
Date Posted: Wed Aug/11/10 at 9:39pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Just the gilder bairn + paradise mantle + training ground is enough threat... when i see that 3 cards or even GB and Paradise mantle on the board, i'll kill gb...
Date Posted: Thu Aug/12/10 at 12:46am

Mentok
Posts: 202
Joined: 26-Jul-10

I like Inviolability + Wall of Glare + Spider Climb
Date Posted: Thu Aug/12/10 at 3:23am

Gregorius
Posts: 412
Joined: 01-Aug-10

Arguably, Aether Web is better than Spider Climb. Comparing the two:

Spider Climb ()
► ...grants +0/+3.
► ...blocks creatures with flying.

Aether Web ()
► ...grants +1/+1.
► ...blocks creatures with flying and shadow.

So yeah... do you want to block everything, or be able to block higher-power creatures? Your call.

[Edited by Gregorius on 12/Aug/10 at 3:25AM]
Date Posted: Thu Aug/12/10 at 10:30am

Turbine
Posts: 10194
Joined: 26-Oct-09

Too many cards...
Date Posted: Thu Aug/12/10 at 6:55pm

shakii23
Posts: 5711
Joined: 08-Sep-09

But he's got doran...




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