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Eternal Sentinel

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Spider ClimbEnlarge

Spider Climb

{G}

Enchantment — Aura

Visions

Read rules for Spider Climb
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

Full card details & printings ›

Date Posted: Mon Aug/09/10 at 1:06 am

Gregorius
Posts: 412
Joined: 01-Aug-10

TURN 1: Play a Forest, play Shield Sphere for free, enchant with Spider Climb. You have a 0/9 defender now that blocks everything except unblockables. On Turn 1. Yay.
TURN 2: Play a land, play Power Conduit. Now every time Shield Sphere blocks, you can replace that -0/-1 counter with a +1/+1 counter.
Optional: Add one of the following:
→ Blade of the Bloodchief - ...more +1/+1 counters on your Shield Sphere. Wee.
→ Warmonger Chariot - ...make Shield Sphere be able to attack. Fitting since it already looks so... pointy.
→ Animate Wall - ...same as the Chariot... except for  instead of .

Also, this fancy formatting is especially for Turbine. I know just how much he likes it... ♥
Date Posted: Mon Aug/09/10 at 5:14am

shakii23
Posts: 5711
Joined: 08-Sep-09

Yup. he does like it when he sees fancy formatting.
Date Posted: Mon Aug/09/10 at 10:25am

Turbine
Posts: 10194
Joined: 26-Oct-09

It can't block creatures with Shadow. . .

Thanks for the formatting. (^_^)




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