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Celestial Gloom

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Celestial DawnEnlarge

Celestial Dawn

{1}{W}{W}

Enchantment

Classic Sixth Edition

Read rules for Celestial Dawn
Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Full card details & printings ›

Date Posted: Sun Aug/08/10 at 12:10 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Everything costs 3 more. Try stacking Glooms.
Date Posted: Sun Aug/08/10 at 12:21pm

Akrenion
Posts: 39
Joined: 19-Jul-10

Magical Hack changing Plains into Swamp. --> They can only play colorless spells.
Desolation 2 Damage and sac a land is nice.
Also Stench of evil is nice here. ;D


[Edited by Akrenion on 8/Aug/10 at 12:25PM]
Date Posted: Sun Aug/08/10 at 2:10pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Stench of Evil is great with this.
Date Posted: Sun Aug/08/10 at 7:35pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Heavy...
Date Posted: Sun Aug/08/10 at 7:35pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Esperrexia deck.
Date Posted: Mon Aug/09/10 at 4:56am

shakii23
Posts: 5711
Joined: 08-Sep-09

Plus you can use enchanting evening and make them pay more...
Date Posted: Mon Aug/09/10 at 9:25am

Turbine
Posts: 10194
Joined: 26-Oct-09

Yeah.