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Blinkmoth Mana Generator

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Date Posted: Sun Aug/01/10 at 4:29 pm

Gregorius
Posts: 412
Joined: 01-Aug-10

Not the best "infinite mana" idea around, but works well for a G/U deck. Here's how it works:

TURN 1: Pick a land - literally any land - and put it on the field. As long as you can get Amulet of Vigor onto the field, it's all good.
TURN 2: Pull out Simic Growth Chamber; this'll force you to put the other land back in your hand - but it's a small sacrifice. If you have it - and you should - play Summer Bloom now with your newly-generated mana, and put as many as three new lands onto the field this turn. NOTE: One of these should be Blinkmoth Nexus.
TURN 3: If you have another, play a new land - you might need it. In theory, you should have at least four lands now (Simic Growth Chamber, Blinkmoth Nexus and any other two lands)... this is where the fun starts.

Pay 3G to play and enchant Dawn's Reflection onto Blinkmoth Nexus. Tap Blinkmoth Nexus for mana - you should be able to generate one colorless mana and two blue mana. Now I hear you asking, "why two blue?" Use the colorless mana to turn Blinkmoth Nexus into a 1/1 creature, one blue mana to enchant this new "creature" with Freed From the Real, and the other blue to untap it. After that, you can tap Blinkmoth Nexus for whatever mana you want (as long as you generate a blue mana with which to untap it again) - seemingly infinite colored mana for as long as you keep (un)tapping Blinkmoth Nexus.

► Summer Bloom and Amulet of Vigor are completely optional, but they just make the combo go a little faster if you have them on hand.
Date Posted: Sun Aug/01/10 at 8:07pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Fertile Ground for faster mana... but only colorless...
Date Posted: Mon Aug/02/10 at 4:33pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Summer Bloom is amazing. . .