Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Dreadfully Bitter Exile

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Life from the LoamEnlarge

Life from the Loam

{1}{G}

Sorcery

Ravnica: City of Guilds

Read rules for Life from the Loam
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Full card details & printings ›

Bitter OrdealEnlarge

Bitter Ordeal

{2}{B}

Sorcery

Future Sight

Read rules for Bitter Ordeal
Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Full card details & printings ›

FastbondEnlarge

Fastbond

{G}

Enchantment

Revised Edition

Read rules for Fastbond
You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.

Full card details & printings ›

Date Posted: Thu Jul/08/10 at 1:14 pm

SteveK
Posts: 161
Joined: 16-Mar-10

Have Dark Heart of the Wood out, it will be the only non-land permanent you will need.
With 4 mana in play and either a Tranquil Thicket in hand or graveyard and Life from the Loam in hand or graveyard this combo can still get off. for easy of explaining life of the loam and tranquil thicket in is hand. This combo is very easy to get off despite the amount of cards. The dredge mechanic often allows me to do this 4th or 5th turn on adverage exiling about 22 - 28 cards

in play: Dark Heart of the Wood (now once you get 4 mana you start the combo).
Tap for 4 mana (3 green, 1 black)
(1) Play fastbond, Songs of the damned

(2)
sac 3 forest gain 9 life - Gravestorm is now +3
Play Life from the Loam to grab all 3 forests and play them again tapping them for mana
Cycle Tranquil Thicket to dredge Life from the Loam back to your hand

after the first 2 cycles of the combo you have to grab 2 forests and Tranquil Thicket causing you to use 1 black mana to repeat. You gain 6 life and put 2 counts into the gravestorm for 1 mana.

(3)
sac 2 forest gain 6 life - Gravestorm is now +2
Play Life
from the Loam to grab all 3 forests and play them again tapping them for
mana
Cycle Tranquil Thicket to dredge Life from the Loam back to
your hand

Repeat (3) for 1 black mana


[Edited by SteveK on 8/Jul/10 at 1:17PM]
Date Posted: Thu Jul/08/10 at 7:42pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Another good place to put a Patriarch's Bidding in...
Date Posted: Fri Jul/09/10 at 12:33pm

SteveK
Posts: 161
Joined: 16-Mar-10

Yeah but i don't really like playing creatures for damage and this is actually in a mill deck. After i exile 20ish cards i mill for another 36+ same turn. This is a definate end game in my deck since i can exile all deck recycling cards them mill the rest same turn. I play this with altar of dementia and golgari grave trolls. At the last activation i return three forests, play another songs/Crypt of agadeem play the trolls and mill for exactly 15 then 14 then 13 (36 cards). With nether shadows and dredge i normally always get 2 - 4 free creatures out at the beginning of my turns to mill for more cards and make you sac 2 - 4 creatures. How do i play so much in one turn you may ask. Nostalgic
Dreams
Date Posted: Fri Jul/09/10 at 1:14pm

fakepinata
Posts: 183
Joined: 26-Jun-10

lol, crucible of worlds + dark heart of the wood + fastbond + dark ritual = 4 card turn 2 infinite life :D
Date Posted: Fri Jul/09/10 at 1:17pm

SteveK
Posts: 161
Joined: 16-Mar-10

Me and the poeple i play with do NOT use infinite combos. Just too many of them now and we like longer games.
Date Posted: Fri Jul/09/10 at 1:19pm

fakepinata
Posts: 183
Joined: 26-Jun-10

kay just a funny combo I felt I'd point out due to it's lovely ability to actualy be set off turn one pending on your hand haha
Date Posted: Fri Jul/09/10 at 1:22pm

SteveK
Posts: 161
Joined: 16-Mar-10

Trust me i know it. used to use it but slightly different. I was using infinite combos then everyone had to start and games were over in no longer than 10 mion even with six people playing... Thats not how magic is played especially playing for fun.
Date Posted: Sat Jul/10/10 at 12:13am

fakepinata
Posts: 183
Joined: 26-Jun-10

meh I play with people who break fragile little infinite combos so I still feel as though the game can be fair and infinite but I see what you are saying