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Combo Name: Bacterial Infection Submitted By: JMDin83
Card Name
Type
Cost
P/T
Editions (ordered by release)

Darksteel Reactor
Artifact 4 Darksteel, Rare

Chronozoa
Creature - Illusion 3U 3/3 Planar Chaos, Rare

Power Conduit
Artifact 2 Mirrodin, Uncommon
Estimated Combo Cost: $4.08
Date Posted: Mon Aug/10/09 at 10:27 am

JMDin83
Posts: 880
Joined: 30-Jul-09

I hope this one tides you all over till i can return, but this is one i currently use in a Glacial Chasm deck of mine (with crucible of worlds and storm cauldron in case anyone wants to emulate it).

Here Goes:
Get all 3 cards in play and you're looking at about another 4-5 turns of sitting back till you win.
Chronozoa has 3 Vanishing counters on it. Power Conduit lets you move ANY KIND of counter from ANYTHING (you own) and convert it to a +1/+1 or, more importantly, a Charge counter. move a vanishing counter onto the Reactor, and you just got 2 counters on it this turn....

If you get 3-4 conduits out, you can not only win quickly, but by removing 3 vanishing counters from a chronozoa, you can quickly amass an army of 3/3 Flyers. (i use a seedborn muse in my deck too so that i can win in 2-3 turns from when combo hits the table)

Enjoy and Comment!
Date Posted: Mon Aug/10/09 at 12:50pm

verbosca
Posts: 12
Joined: 31-Jul-09

it will take a lot more than 4 or 5 turns cause you have no way of untapping the power conduit. thats what makes my easy win combo ( http://www.mtgcombos.com/view.php?fid=2&tid=1414 )so effective is repeatedly untapping the coretapper.
Date Posted: Tue Aug/11/09 at 1:31pm

JMDin83
Posts: 880
Joined: 30-Jul-09

i was counting it as 4-5 of the players turns, not 4-5 turns total, since it all untaps during your normal untap step.
Date Posted: Tue Aug/11/09 at 1:33pm

JMDin83
Posts: 880
Joined: 30-Jul-09

p.s. - i kinda forgot to put in that you would need the seedborn muse that i have in my deck for the 4-5 turn win. But even without, its possible, as the more conduits you have the faster this goes.
Date Posted: Sun Aug/23/09 at 2:58pm

Knave
Posts: 8
Joined: 13-Jul-09

Clockspinning is a good card to use too, due to it's buyback ability.
Date Posted: Sun Aug/23/09 at 3:27pm

Knave
Posts: 8
Joined: 13-Jul-09

Also, Coretapper or Energy Chamber would do really well.
Date Posted: Tue Aug/25/09 at 2:20pm

JMDin83
Posts: 880
Joined: 30-Jul-09

yah, a friend jost recently clued me in on clockspinner. drool!
Date Posted: Tue Aug/25/09 at 3:32pm

Knave
Posts: 8
Joined: 13-Jul-09

I have been looking for a good deck to use Jhoira of the Ghitu, but can't find much,, do you have any ideas?

*my period button doesn't work on my phone so I use two ,, sorry *
Date Posted: Wed Aug/26/09 at 5:23pm

JMDin83
Posts: 880
Joined: 30-Jul-09

I use jhoira in my legacy deck. use her to suspend crucible of worlds, use meloku to bounce all but 5 lands to my hand then cast apocalypse. you get to restart. everyone else is screwed.



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