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endless turn

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Date Posted: Mon Jun/21/10 at 5:03 pm

kyle_deeren
Posts: 3
Joined: 21-Jun-10

the scepter has; tap remove three charge counters and take a extra turn after this one. Have a core tapper, voltaic construct and 4 mana atleast. tap core tapper to put a charge counter on the scepter, then pay two to untap the core tapper with voltaic until three counters and remove and do so every turn.


[Edited by kyle_deeren on 24/Jun/10 at 4:32PM]
Date Posted: Mon Jun/21/10 at 5:13pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

Not bad - I'd probably use Skeleton Shard instead of the Voltaic Construct though. Tap and sacrifice the Coretapper to get 3 counters on the scepter, then use the shard and 2 mana to fetch and re-play the Coretapper. Works out at 2B per extra turn instead of 4 mana (only slightly cheaper I know, but helps re-assemble the combo if your opponent kills the 'tapper)
Date Posted: Mon Jun/21/10 at 10:45pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Coretapper ftw...




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