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Combo Name: turn 3 crazy mana acceleration! Submitted By: MorbidAnimosity
Card Name
Type
Cost
P/T
Editions (ordered by release)

Braid of Fire
Enchantment 1R Coldsnap, Rare

Paradox Haze
Enchantment - Aura 2U Time Spiral, Uncommon
Estimated Combo Cost: $7.37
Date Posted: Fri Jun/18/10 at 9:51 pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

turn 1 - play a land. cast any creatures you have that cost 1 mana to play if you can...
turn 2 - play a land. cast Braid of Fire
turn 3 - play a land. put an age counter on BOF, then it adds 1 red to your mana pool. play paradox haze - use the mana in your mana pool already to play it, so that u can keep an extra land untapped to play any burn spells if you need to.

turn 4 - play a land. on your first upkeep, you put an age counter on BOF then add 2 red to your mana pool. then because of paradox haze, you have an extra upkeep, so you add another age counter to BOF then add 3 red to your mana pool.
at this point, you have 5 in your mana pool from BOF. you can use the 4 lands you have played to add 4 to your mana pool, and play anything that costs 9 or less. on turn 4.
it keeps on going and you get more and more mana.
the next turn you would get 8 mana from BOF.
the next, you would have 11 mana from BOF.
etc...
this would be VERY useful in eldrazi decks, or any decks with huge creatures...
Date Posted: Fri Jun/18/10 at 11:30pm

psyche
Posts: 1250
Joined: 31-Aug-09

eldzari yes, creature no. This mana is made during you upkeep step. Because of rule 106.4 it doesn't stay form you upkeep phase to your main phase. It can be used to play instants and abilities, but unless you have something to give all you spells flash, you can't use it for creatures, sorceries, enchantments, or planeswalkers. This works for paying upkeep costs, or using abilities with big mana costs, which eldzari cards have some that cost 8, so it is good for things like that.
Date Posted: Sat Jun/19/10 at 1:44am

Pal-of-Lim-Dul
Posts: 1148
Joined: 24-May-10

Play Braid of fire, Omnath, sleight(from green to red mana)
Date Posted: Sat Jun/19/10 at 1:51am

gericault5
Posts: 2788
Joined: 13-Oct-09

or since you are already playing blue give all your creatures flash

Teferi, Mage of Zhalfir
Date Posted: Sat Jun/19/10 at 3:02am

Ephemerance
Posts: 913
Joined: 18-Jun-09

There's a green card that lets you keep mana in your mana pool between phases.
Date Posted: Sat Jun/19/10 at 3:15am

Ephemerance
Posts: 913
Joined: 18-Jun-09


Date Posted: Sat Jun/19/10 at 9:40am

Turbine
Posts: 10194
Joined: 26-Oct-09

What about Magmatic Core?
Date Posted: Sat Jun/19/10 at 2:27pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

thanks for the suggestions!
i never really thought bout the mana emptying from your mana pool after steps and phases thing...
but upwelling really would help!
unfortunately...
it would be hard to make a deck with PH, BOF, and upwelling...
red, green, and blue is kinda hard to pull off together...
especially since theres no 3 coloured lands for that colour combo...
red/green would work though, i like running R/G decks anyways :P ..
Date Posted: Sat Jun/19/10 at 10:31pm

psyche
Posts: 1250
Joined: 31-Aug-09

teferi would fix most of that. He would be the backbone of this kind of thing though.



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