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Turn 1 Win (6 cards)

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Gemstone CavernsEnlarge

Gemstone Caverns

Legendary Land

Time Spiral

Read rules for Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Full card details & printings ›

Date Posted: Wed Jun/09/10 at 9:24 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Go second for the Gemstone Caverns.
Date Posted: Wed Jun/09/10 at 9:41pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

A simon spirit guide can replace the cavern. ..
Date Posted: Wed Jun/09/10 at 9:42pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Yes, it can. . . .and?
Date Posted: Wed Jun/09/10 at 9:46pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

that was about it, though it might be more powerful allowing you to go first so you don't get screwed by a force spike (force of will and others are still a problem)
Date Posted: Wed Jun/09/10 at 9:48pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Yeah, I guess so.