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Combo Name: Infinite Landfall Submitted By: Mike_D
Card Name
Type
Cost
P/T
Editions (ordered by release)

Fastbond
Enchantment G Beta, Rare

Zuran Orb
Artifact 0 Ice Age, Uncommon

Crucible of Worlds
Artifact 3 Fifth Dawn, Rare

Grazing Gladehart
Creature - Antelope 2G 2 / 2 Zendikar, Common
Estimated Combo Cost: $32.28
Date Posted: Tue Jun/08/10 at 4:20 pm

Mike_D
Posts: 101
Joined: 22-Apr-10

Have all four permanents on the field. they create an infinite cycle of life gain and landfall.
Date Posted: Tue Jun/08/10 at 5:01pm

d-roc314
Posts: 66
Joined: 22-Nov-09

very nice,  I like it.  Very cheap too.  A good removal card would mess it up though.


[Edited by d-roc314 on 8/Jun/10 at 5:02PM]
Date Posted: Tue Jun/08/10 at 8:39pm

shakii23
Posts: 5711
Joined: 08-Sep-09

hey, d-rock. Are you "Mess with other peoples combo" Man? If you are that good then why not just come up with a combo of your own and i'll tell you what will mess it up...
Date Posted: Wed Jun/09/10 at 2:51pm

Mike_D
Posts: 101
Joined: 22-Apr-10

Correct me if I am wrong but I believe landfall, on my turn, always has priority. So if someone were to play a card that removed one of these cards with a removal spell I could simply cycle my lands in and out of my graveyard half a trillion times to gain a trillion life. Now show me a spell that burns for a trillion?
Date Posted: Wed Jun/09/10 at 3:13pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Playing lands is a sorcery. . .
Date Posted: Wed Jun/09/10 at 10:27pm

gericault5
Posts: 2788
Joined: 13-Oct-09

What magenta is saying is that lands can only be played on the main phase, when you have priority (yes you do keep priority after you play a land), and when the stack is empty.  If there is a destroy spell on the stack it will need to resolve before you can play a land.

however if you were playing a land via an ability then what you said would be true you can just stack multiple occurences above the destroy spell



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