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Read rules for Null Rod Activated abilities of artifacts can't be activated.
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Creature — Wall
Urza's Destiny
Read rules for Wall of Glare Defender (This creature can't attack.)
This creature can block any number of creatures.
0/5
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Creature — Human Cleric
Mercadian Masques
Read rules for Fountain Watch Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)
2/4
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Enchantment — Aura
Mercadian Masques
Read rules for Inviolability Enchant creature
Prevent all damage that would be dealt to enchanted creature.
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Read rules for Spiritual Asylum Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice this enchantment.
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Artifact
Classic Sixth Edition
Read rules for Cursed Totem Activated abilities of creatures can't be activated.
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Enchantment — Aura
Urza's Saga
Read rules for Pariah Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
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Creature — Human Cleric
Tenth Edition
Read rules for True Believer You have shroud. (You can't be the target of spells or abilities.)
2/2
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Legendary Planeswalker — Elspeth
Shards of Alara
Read rules for Elspeth, Knight-Errant +1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Loyalty: 4
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Read rules for Iona, Shield of Emeria Flying
As Iona enters, choose a color.
Your opponents can't cast spells of the chosen color.
7/7
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