Home › Forums › Combos › 11/11 turn 2 that grows!
11/11 turn 2 that grows! Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.
Enlarge
Creature — Human Cleric
Urza's Destiny
Read rules for Academy Rector When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
1/2
Full card details & printings ›
Enlarge
Instant
Classic Sixth Edition
Read rules for Flash You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by
.
Full card details & printings ›
Enlarge
Kindred Enchantment — Eldrazi Aura
Rise of the Eldrazi
Read rules for Eldrazi Conscription Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Full card details & printings ›
Enlarge
Creature — Human Knight
Rise of the Eldrazi
Read rules for Student of Warfare Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
1/1
Full card details & printings ›