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As many dragons as you want

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DragonstormEnlarge

Dragonstorm

{8}{R}

Sorcery

Time Spiral Timeshifted

Read rules for Dragonstorm
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Full card details & printings ›

Date Posted: Fri May/28/10 at 12:54 pm

CaptinFluffy
Posts: 97
Joined: 22-Feb-10

Twogun Kid threw me the infinite mana (+1 red) with Grinning Ignus and Ruby Medallion... Just add Dragonstorm. You play the spell to keep getting mana so you can get as many dragons out into play as you want. on turn three.
Date Posted: Fri May/28/10 at 1:03pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

I actually use this for storm spells
Date Posted: Fri May/28/10 at 1:20pm

Wolfclan14
Posts: 461
Joined: 23-Jan-10

Really good for Storm!

I'f I can get a Ruby Medallion, I can pull this off for infinite damage.
Date Posted: Fri May/28/10 at 3:00pm

Mike_D
Posts: 101
Joined: 22-Apr-10

Wait? Grinning Ignus's cost is reduced to 1R instead of 2R. you pay R to return him back to your hand and you gain 2R. how is that infinite mana?!

Look.

Lets say you have RRR in your mana pool.

1) You play Grinning Ignus for 1R and you have R left.

2) You use his ability and pay R to get him back to your hand and add 2R to your mana pool.

So you basically start with RRR and end up with 2R. I dont see how that is infinite mana. I do see how it is good for storm abilities but other then that whats the point!?
Date Posted: Fri May/28/10 at 3:40pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

I run it through a skyshroud elf if you have two medalions gemstone array will work
Date Posted: Fri May/28/10 at 3:50pm

CaptinFluffy
Posts: 97
Joined: 22-Feb-10

@ Mike: Drop the ignus with the medallion in play. tap R he goes back to your hand you get 2R in your pool. Then he only costs 1R to play, you get one generic. it bounces infinitely giving you a mana every time.
Date Posted: Fri May/28/10 at 3:54pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

he's pointing out it costs R to bounce him
Date Posted: Fri May/28/10 at 4:36pm

psyche
Posts: 1250
Joined: 31-Aug-09

the cost, and what you get back are the same. If the cost is 1 then reducing his casting cost by 1 makes it free to bounce him as much as you want. He doesn't give mana, or lose mana. If you can hard cast the storm -1 (form the ruby) you can make the storm go off as much as you want.
Date Posted: Mon May/31/10 at 10:21pm

Lightsteel
Posts: 86
Joined: 10-May-10

Isn't storm the # of spells played BEFORE this turn, as in your opponents turn
Date Posted: Mon May/31/10 at 10:28pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

wtf are you smoking
"for each spell cast before it this turn"
Date Posted: Mon May/31/10 at 10:34pm

gericault5
Posts: 2788
Joined: 13-Oct-09

storm is the number of spells played  in the same turn before the storm spell was played

Mike is right with what he is saying it isn't infinite mana or infinite storm, it is limited by the number of red mana you can produce.  reason being is that it costs 2 red mana to bounce and play the ingus, however, you only get 1 red from the bounce, you have to pay the other red somehow.




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