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When Swamps can Kill

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HecatombEnlarge

Hecatomb

{1}{B}{B}

Enchantment

Classic Sixth Edition

Read rules for Hecatomb
When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures. Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.

Full card details & printings ›

Date Posted: Thu Jun/18/09 at 7:09 pm

Ephemerance
Posts: 913
Joined: 18-Jun-09

Play these two down, and even your swamps become a volatile force to be reckoned with!

The only drawback is the requirement to produce 4 sacrificial creatures, and maintain a healthy supply of swamps (great for multiplayer tournaments though).
Date Posted: Sun Jun/21/09 at 5:57am

Ephemerance
Posts: 913
Joined: 18-Jun-09

Date Posted: Wed May/26/10 at 9:33am

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

I still have a Hecatomb deck :P I use various madness creatures, Skirk Ridge Exhumers, Marsh Flitters, Sengir Autocrats, a few other forms of discard and a few tutors. I never thought of Death Pits, but I think it's too expensive for the deck. Orzhov Euthanists would serve the same purpose, and give you creatures to sacrifice to the Hecatomb.