EnlargeRite of PassageEnchantmentFifth DawnRead rules for Rite of PassageWhenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)Full card details & printings ›
EnlargePestilenceEnchantmentClassic Sixth EditionRead rules for PestilenceAt the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. : This enchantment deals 1 damage to each creature and each player.Full card details & printings ›