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Speed, speed, SPEED

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Darksteel ReactorEnlarge

Darksteel Reactor

{4}

Artifact

Darksteel

Read rules for Darksteel Reactor
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Full card details & printings ›

Date Posted: Fri May/21/10 at 8:53 am

Atir
Posts: 150
Joined: 18-May-10

use coretapper and chamber to speed the effect of reactor
Date Posted: Fri May/21/10 at 10:07am

yolemekim
Posts: 98
Joined: 28-Apr-10

hahaha... this is actually something that I run in a deck. Also throw in Paradox Haze for more upkeeps, and a Doubling Season and the Darksteal thing pops real soon.
Date Posted: Fri May/21/10 at 1:28pm

Turbine
Posts: 10194
Joined: 26-Oct-09

This barely counts as anything. Why was Coretapper even made if not to put charge counters on things?
Date Posted: Fri May/21/10 at 3:32pm

Ephemerance
Posts: 913
Joined: 18-Jun-09


Date Posted: Fri May/21/10 at 11:12pm

psyche
Posts: 1250
Joined: 31-Aug-09

i posted the charge it up combo. Darksteel forge is just one option for that. Coretapper, thornbite staff, and splinter twin. Now that is a combo.
Date Posted: Sun May/23/10 at 10:41pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Kiki-Jiki + Freed from the Real + Coretapper...
Date Posted: Mon May/24/10 at 10:39pm

DuffCapers
Posts: 33
Joined: 20-May-10

@psyche

That coretapper/thornbite/splinter twin is an awesome combo.  Think of it yourself or stole it from somewhere?  It's genius.

Duffy
Date Posted: Mon May/24/10 at 11:04pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Thornbite staff is a great piece for a combo... Paired with Splinter Twin and a sac engine, well, it's a win condition on it's own...




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