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Fun with milling, but not quite infinite

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Apprentice NecromancerEnlarge

Apprentice Necromancer

{1}{B}

Creature — Zombie Wizard

Urza's Destiny

Read rules for Apprentice Necromancer
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

1/1

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Black MarketEnlarge

Black Market

{3}{B}{B}

Enchantment

Mercadian Masques

Read rules for Black Market
Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

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Extractor DemonEnlarge

Extractor Demon

{4}{B}{B}

Creature — Demon

Conflux

Read rules for Extractor Demon
Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/5

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Date Posted: Tue May/19/09 at 7:50 pm

zerker
Posts: 25
Joined: 17-May-09

1. Have Black Market and Extractor Demon in play, and find a way to discard two of the Apprentice Necromancers. Have the other in play.
2. Pay a black, sac the necro, (charge counter on BM, opponent mills 2) put necro in play, sac, (charge counter on BM, opp. mills 2), etc, and the charges will keep stacking on black market, letting you mill more of your opponents library each turn.
Date Posted: Tue May/19/09 at 10:41pm

zerker
Posts: 25
Joined: 17-May-09

oops, only need two necros, need to discard one.