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Turn 2 creatures FTW

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Gemstone CavernsEnlarge

Gemstone Caverns

Legendary Land

Time Spiral

Read rules for Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Full card details & printings ›

Date Posted: Sun May/16/10 at 4:05 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

1. Gemstone. Mountain. Sol Ring. Implements.
2. Sac Implements. Play Fervor and Warren Instigator. Attack to put in a Goblin King and Goblin Chieftain. Now, all your Goblins get +2/+2 Mountainwalk and Haste.
Date Posted: Sun May/16/10 at 4:50pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Well that takes an ubsurd amount of luck for little return. . .
Date Posted: Sun May/16/10 at 4:50pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Just showing the potential for some of these cards.
Date Posted: Sun May/16/10 at 9:21pm

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

Is it really considered a combo if it requires all 7 of your starting cards? I mean I could think of lots of great 7 card opening hands...
Date Posted: Mon May/17/10 at 11:50am

newb
Posts: 175
Joined: 02-Feb-10

Hear Hear