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Title: Kiln Fiend Ascension
Date Posted: Sun Apr/25/10 at 1:07pm

JMDin83
Posts: 880
Joined: 30-Jul-09

Red
----------
4x Kiln Fiend
4x Pyromancer's Ascension
4x Staggershock
3x Surreal Memoir
4x Lightning Bolt

Blue
----------
4x Distortion Strike
4x Deprive
3x Regress
3x Reality Spasm
4x Halimar Wavewatch
3x Hada Spy Patrol

Land
----------
3x Scalding Tarn
3x Halimar Depths
7x Island
7x Mountain




Thoughts?
Date Posted: Sun Apr/25/10 at 3:28pm

JMDin83
Posts: 880
Joined: 30-Jul-09

**Update**

Replaced Regress with Into the Roil
Date Posted: Sun Apr/25/10 at 4:07pm

Turbine
Posts: 10194
Joined: 26-Oct-09




[Edited by Turbine on 25/Apr/10 at 4:20PM]
Date Posted: Sun Apr/25/10 at 4:12pm

JMDin83
Posts: 880
Joined: 30-Jul-09

Distortion Strike gets rid of the problem of blockers already, so no need for first strike or trample.  and it has rebound :)
Date Posted: Sun Apr/25/10 at 4:20pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I would suggest some Negates and Essence Scatters.
Date Posted: Sun Apr/25/10 at 4:24pm

JMDin83
Posts: 880
Joined: 30-Jul-09

yah, those may make it to a sideboard, since atm instants are my main problem.  most creatures will just get burned alive or bounced, and it will still buff up my kiln fiend
Date Posted: Sun Apr/25/10 at 9:36pm

gericault5
Posts: 2788
Joined: 13-Oct-09

so why halimar wavewatch and hada spy patrol.  it seems the way this is built is to take advantage of the synergy with kiln and pyromancer.  So i don't understand why these are in there, as the cost to level them up will prevent your from casting sorcerys and instants.  maybe replce them with unsummon and aether tradwinds. 
Date Posted: Tue Apr/27/10 at 8:10pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Surakkar Spellblade FTW!



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