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Title: Jundrazi Deck
Date Posted: Sat Apr/24/10 at 12:17pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I really need help with my Jund colored Eldrazi deck. It has 84 cards, and I don't know what to take out.

Lands

Evolving Wilds x1
Terramorphic Expanse x3
Mountain x7
Forest x7
Swamp x7

Artifacts

Dreamstone Hedron x3

Enchantments

Bear Umbra x1
Awakening Zone x2

Instants

Not of this World x1
Terminate x4
Spawning Breath x3
Momentous Fall x1
Smother x2

Sorceries

Brood Birthing x1
Traitorous Instinct x2
Skittering Invasion x2
Hellion Eruption x1
Flame Slash x2
Thought Hemorrhage x1
Consuming Vapors x1
Essence Feed x1
Growth Spasm x2

Eldrazi

Pathrazer of Ulamog x4
Hand of Emrakul x4
Emrakul, the Aeons Torn x2
Ulamog's Crusher x1

Other Creatures

Ondu Giant x3
Pelakka Wurm x1
Nest Invader x2
Bramblesnap x2
Kozilek's Predator x2
Broodwarden x1
Emrakul's Hatcher x3
Rapacious One x1 (no pun intended)
Dread Drone x2

Date Posted: Sat Apr/24/10 at 8:48pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

first of all,
you have 25 lands, take out 5...
and hellion erruption? NOO...
take out hellion erruption FOR SURE...
and no bear umbra...

take out 2 flame slashes...
thought hemorrhage
spawning breath (unless you get an isochron scepter...)

and if i were you,
id just take out as much instants and sorceries as you can...
maybe get an isochron scepter and/or panoptic mirror? (unless you want this deck standard...)


[Edited by morbidanimosity on 24/Apr/10 at 8:58PM]
Date Posted: Sat Apr/24/10 at 9:07pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Why should I take out the Eruption? It work well as a win-con.

Also, any deck needs at least 24 lands!


[Edited by on 25/Apr/10 at 7:13AM]
Date Posted: Sat Apr/24/10 at 9:38pm

ARCANIS
Posts: 86
Joined: 22-Feb-10

Dude, I have decks that contain but 16 lands....... depending what you playing and the goal of the deck.....
Date Posted: Sat Apr/24/10 at 9:40pm

ARCANIS
Posts: 86
Joined: 22-Feb-10

In your case, I cannot help you much since I'm not familiar with newer sets... I'm a oldschool player.........
Date Posted: Sat Apr/24/10 at 9:43pm

Turbine
Posts: 10194
Joined: 26-Oct-09

How many non-land cards did you have in that deck?
Date Posted: Sat Apr/24/10 at 9:47pm

ARCANIS
Posts: 86
Joined: 22-Feb-10

but come to think of it, it's a 84 card deck you want, so yea maybe a bit more lands, I was thinking 60 cards.........
Date Posted: Sat Apr/24/10 at 9:49pm

ARCANIS
Posts: 86
Joined: 22-Feb-10

I like throwing in some lotus petals to add up
Date Posted: Sun Apr/25/10 at 12:47am

gericault5
Posts: 2788
Joined: 13-Oct-09

Ok Turbine Based on what you have I assume you want to keep it standard, while focusing in on the eldrazi so, Here is what I'll do, while keeping as much as you have

First of all lose the black other then terminate and your 1 copy of consuming vapors, it doesn't amount to much.  Just go with RG and you smooth out our mana base and remove 10 cards off the bat.  Change you swamps to 5 forest and 2 mountains (you require more green in your deck then red) (also on a side note: I have a mono red 60 card deck that only has 16 lands, the amount of land you need all depends on how many colors, any other accel, and more important whats the curve, for this deck the high cost tends to support the 25 lands)

Ondu giant and  Pelakka wurm would go.  I assume the object is to get the main eldrazi out as fast as possible so by the time you can play them you are better off playing things that would drop spawn. and on that note I would switchspawning breath for 3 more brood birthing. and switch flame slash for lightning bolt same cost better flexibility (granted 1 less damage)

Bear umbra doesn't fit, and while I can understand the combo between momentous fall and traitorous  instinct.  the cost is to high and (ie you should be play eldarazi if you go that high) and apart neither are beneficial to the deck so they can go.

I would cut pathrazer down to 2 do to the cost you don't want to be stuck hold holding multiple copies in your hand and its not like it can be cheated into play like the hand can.  Broodwarden is a good card it your building up like a token deck however your not most of your spawn will be going by the waste side so your better off lossing him.

These changes put you at 62, If you want to go to 60 I would remove either hatcher, predator , or growth spasm.  Though to be honest I would more likely lose the main eldrazi and up the bramblesnap as I see that card winning more games for you then they would.
Date Posted: Sun Apr/25/10 at 7:27am

Turbine
Posts: 10194
Joined: 26-Oct-09

If I switch my Swamps for Mountains and Forests, how would I play Terminate and Consuming Vapors?

Also, if I had ten dollars to spend on this deck, what would you suggest that I buy?


[Edited by Turbine on 25/Apr/10 at 9:03AM]
Date Posted: Sun Apr/25/10 at 10:33am

gericault5
Posts: 2788
Joined: 13-Oct-09

I was saying your terminate and vapor are the the better black  spells you have.  Still lose them to fix the amount of cards and mana flow.  basically no black at all

As for the 8 dollars, like I said I see bramblesnap winning more games for you so I would pump that up as well as morehellion eruption. and go with the token generation as your wins rather then the eldrazi, but that is my opion
Date Posted: Sun Apr/25/10 at 1:35pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

take out the hellion erruption because you want to focus on using your eldrazi spawns and stuff to bring out big eldrazi creatures.. not sacrificing your creatures to bring out 4/4 hellion creature tokens...
Date Posted: Wed Apr/28/10 at 4:01pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Since I took out black, any suggestions to stop Vampire decks?



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