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Title: Rulings Question
Date Posted: Fri Jan/17/14 at 2:20pm

Chewy
Posts: 841
Joined: 18-Jan-13

How would the text on vigor be considered ability wise? Would it be triggered or activated? Or would it be considered something else?
Date Posted: Fri Jan/17/14 at 4:20pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

112.3b Activated abilities have a cost and an effect. They are written as “[Cost]: [Effect.] [Activation instructions (if any).]” A player may activate such an ability whenever he or she has priority. Doing so puts it on the stack, where it remains until it’s countered, it resolves, or it otherwise leaves the stack. See rule 602, “Activating Activated Abilities.”
112.3c Triggered abilities have a trigger condition and an effect. They are written as “[Trigger condition], [effect],” and include (and usually begin with) the word “when,” “whenever,” or “at.” Whenever the trigger event occurs, the ability is put on the stack the next time a player would receive priority and stays there until it’s countered, it resolves, or it otherwise leaves the stack. See rule 603, “Handling Triggered Abilities.”
603.4. A triggered ability may read “When/Whenever/At [trigger event], if [condition], [effect].” When the trigger event occurs, the ability checks whether the stated condition is true. The ability triggers only if it is; otherwise it does nothing. If the ability triggers, it checks the stated condition again as it resolves. If the condition isn’t true at that time, the ability is removed from the stack and does nothing. Note that this mirrors the check for legal targets. This rule is referred to as the “intervening ‘if’ clause” rule. (The word “if” has only its normal English meaning anywhere else in the text of a card; this rule only applies to an “if” that immediately follows a trigger condition.)
Example: Felidar Sovereign reads, “At the beginning of your upkeep, if you have 40 or more life, you win the game.” Its controller’s life total is checked as that player’s upkeep begins. If that player has 39 or less life, the ability doesn’t trigger at all. If that player has 40 or more life, the ability triggers and goes on the stack. As the ability resolves, that player’s life total is checked again. If that player has 39 or less life at this time, the ability is removed from the stack and has no effect. If that player has 40 or more life at this time, the ability resolves and that player wins the game.

Did you read a ":" on Vigor's text? Both are triggered abilities.
Date Posted: Fri Jan/17/14 at 9:58pm

Chewy
Posts: 841
Joined: 18-Jan-13

Alright, thanks
Date Posted: Sat Jan/18/14 at 3:38am

Nickosis
Posts: 154
Joined: 31-Mar-12

Not only triggered, but replacement effects as well. If I'm not mistaken.



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