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Title: Deck help please
Date Posted: Sat Apr/10/10 at 2:43pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I need help on my UGW Ally deck. Comment on ideas for a sideboard, mana base, and what cards to take out and put in. Here are the cards:

Lands

Forest x7

Island x10

Plains x6

Sejiri Refuge x3

Creatures

Oran-Rief Survivalist x1

Turntimber Ranger x2

Tajuru Archer x2

Graypelt Hunter x1

Joraga Bard x1

Umara Raptor x4

Sea Gate Loremaster x4

Seascape Aerialist x2

Kabira Evangel x4

Hada Freeblade x2

Sorceries

Clarion Ultimatum x2

Rite of Replication x2

Instants

Dispel x2

Join the Ranks x4

Safe Passage x1

Enchantment

Luminarch Ascention x1


[Edited by Turbine on 10/Apr/10 at 2:57PM]
Date Posted: Sat Apr/10/10 at 2:54pm

Wolfclan14
Posts: 461
Joined: 23-Jan-10

Looks like it will run pretty good.
Date Posted: Sat Apr/10/10 at 2:58pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I still lose a lot against Vampire and burn decks, which happen to compose of most of the deck that I see at Friday Night Magic.
Date Posted: Sat Apr/10/10 at 3:44pm

Wolfclan14
Posts: 461
Joined: 23-Jan-10

I suggest another Turntimber Ranger or two.

Are you trying to keep it standard, because I think if you getting hit by Vamps and Burns, Get cards that would give you life, Ajani Goldmane.
Date Posted: Sat Apr/10/10 at 10:01pm

JMDin83
Posts: 880
Joined: 30-Jul-09

i also have a UGW ally deck, and Jund tears it a new Ahole, as does vamps, because of the massive amounts of removal in all the colors involved.  so its just a major problem for the deck type. 
Date Posted: Sun Apr/11/10 at 1:42am

gericault5
Posts: 2788
Joined: 13-Oct-09

.Ok so I assume you want to keep it standard. so this is what I would do

1)  Lose clarion ultimation- yes it is nice for the possiblity to hit  allies at once, but at such a structured mana cost and high to how often are you going to really hit it.

2) As stated above the best way to deal with burn is to gain life, now I don't think you need ajani(though he is a nice target for burn) you don't want to give up the ally drop.  I would cut back on the sea gate loremaster and put in some talus paladins.  also maybe the raptor down to 2 with ondu cleric picking up the pieces

3)  If you make the changes in #2 that will cut out your 5 drops so you can lower the land count by 2(at least I would) however I would aslo add more multi colors or fetchs such as terramorhic to make sure you don't run into color problems

4) the two decks you mentioned both have alot of removal what you can do is cut out some of your 1 copy of and  put in some defense againest the removal.  my favorite for a ally deck is "Call to Heel" it saves your creature, lets yo play your ally abilites again and lets you draw a card

Hope this helps

 
Date Posted: Sun Apr/11/10 at 8:49am

Turbine
Posts: 10194
Joined: 26-Oct-09

How many Talus Paladins should I put in?
Date Posted: Mon Apr/12/10 at 10:08am

gericault5
Posts: 2788
Joined: 13-Oct-09

I would do 3, 2 loremasters and  the bard

 



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