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Title: Post Rotation Black-Green Zombie Thing.

Date Posted: Fri Sep/14/12 at 10:39pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Looks like I'll be throwing lots of +1/+1 counters everywhere! Too bad proliferate is rotating out. Oh well, should still have some fun with it. I would love suggestions or ideas!

Slitherhead x4
Lotleth Troll x4
Rancor x4
Grisly Salvage x3
Dreg Mangler x3
Uncreathing Horde x3
Champion of Lambholt x3
Corpsejack Menace x3
Jarad's Orders x3
Ghoultree x3
Predator OOze x3
Blessings of Nature x2
Vraska the Unseen x2

Woodland Cemetery x4
Overgrown Tomb x4
Swamp x6
Forest x6

SIDE:

Fog x3
Bone Splinters x3
Abrupt Decay x3
Bower Passage x3
Naturalize x3
Date Posted: Sat Sep/15/12 at 1:06am

theotherguy
Posts: 346
Joined: 04-Feb-11

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/rc/212

The link didn't link... Sorry.
Date Posted: Sat Sep/15/12 at 1:07am

theotherguy
Posts: 346
Joined: 04-Feb-11

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/rc/212

Still not working.

[Edited by theotherguy on 15/Sep/12 at 1:08AM]
Date Posted: Sat Sep/15/12 at 2:11am

scottymandingo
Posts: 845
Joined: 13-Jul-09

Thanks, that gives me some ideas. :)
Date Posted: Sat Sep/15/12 at 2:17am

theotherguy
Posts: 346
Joined: 04-Feb-11

No problemo.
Date Posted: Sat Sep/15/12 at 10:13am

DyingJester
Posts: 1771
Joined: 16-Dec-08

1 word man....Gravecrawler...other than that....awesome list...
Date Posted: Sat Sep/15/12 at 11:10am

scottymandingo
Posts: 845
Joined: 13-Jul-09

Jester: Yeah, I don't know why I didn't think of that.

Also, the one card that really worries me is Tormod's Crypt. If they have it out and I try to Naturalize it, they could wipe my graveyard and make all my creatures 0/0 or take away my Scavenge cards. :( The only thing that I can think of that could help is Ground Seal. But that still won't do anything about Tormod's Crypt. Any suggestions for this scenario?