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Title: Genesis Wave - Standard
Date Posted: Wed Jul/18/12 at 3:49am

Skybreak22
Posts: 327
Joined: 01-Feb-10

Here's a Genesis Wave standard deck if anyone wants to try it out.....

33 creatures/3 artifacts/4 sorceries/20 lands

Genesis Wave               x 4                   Arbor Elf                        x 4
                                                             Llanowar Elves               x 4
Gilded Lotus                  x 3                   Elvish Archdruid             x 4
                                                             Birds of Paradise            x 4
Cavern of Souls            x 4                   Primeval Titan                x 3
Woodland Cemetery     x 4                   Rune-Scarred Demon    x 2
Forest                           x 8                   Disciple of Bolas             x 4
Swamp                          x 4                   Craterhoof Behemoth    x 4
                                                             Acidic Slime                    x 4

Idea is basically to ramp mana quickly enough to cast a minimum (8+) Genesis Wave. Everything in the deck is a permanent other than Genesis Wave so it will all hit the table. Rune-Scar's fetch your Genesis Wave's and Titan's, if necessary. When Craterhoof Behemoth's drop, they boost all with trample and you bring the stompy to the table. If your first Wave was 8 mana, and your opponent survives, your second Wave will likely be (15+), and so on.....
 
Date Posted: Wed Jul/18/12 at 4:04am

Skybreak22
Posts: 327
Joined: 01-Feb-10

Quick look at the key cards.....



Date Posted: Wed Jul/18/12 at 7:59am

SirZapdos
Posts: 329
Joined: 21-Jun-11

Is 20 lands enough? I think you would need more lands than that. Even though you're ramping, you want to hit your land drops every turn. I think I'd ditch the Arbor Elves for basic lands.

Also, what about Solemn Simulacrum? He helps with the ramp, can chump block like a champ and is a great creature to sacrifice to Disciple of Bolas. Plus he counts as a creature for Craterhoof Behemoth.
Date Posted: Wed Jul/18/12 at 9:36am

Squillis
Posts: 424
Joined: 20-Nov-08

I've played similar decks and 20 lands should be close, 22 may be the highest I'd go.  Reason is with Arbor Elves and Llanowar Elves you can quite easily get around not having much land and drop a T2 Archdruid.  A T3 Titan shouldn't be that uncommon and a T4 Titan should be the average.  Once you get to this point you seldom want to hit much land on the Genesis Wave so I wouldn't run more than the 20-22.  As a sideboard card I'd run Fresh Meat.  This will give you answers to Wrath effects as they can really hit you hard.

As to the Arbor Elves versus more forests I'd say stick with the Elves.  A T1 Elf sets you up well to hit a T2 Archdruid that can tap for GG if you have no more elves behind him on T3.  He also gets the +1/+1 bonus from the Archdruid so you can swing in with him if your opponent gets low enough on life or otherwise blocks your other effects.
Date Posted: Wed Jul/18/12 at 10:31am

hypnoschaos
Posts: 22
Joined: 15-Feb-11

Have you looked at Primal Surge?  It costs 8GG, and will dump your entire library until you find the next one.  As opposed to 8GGG for genesis wave to only find the top 8 cards.

It is less flexible though, so you can't cast it for smaller.  Also, if you just let it keep running, it will exile the next copy and stop, and this may happen earlier than you want.

You could run just one with enough permanents to find it, although I don't know how many permanents in standard let you do that easily.

Just an idea though.
Date Posted: Wed Jul/18/12 at 11:47am

Skybreak22
Posts: 327
Joined: 01-Feb-10

Yeah, Primal Surge and Genesis Wave both work equally well. Only problem is, when you cast 10 mana for Primal Surge and the 2nd or 3rd card down is another Surge, that would kinda suxxor. Genesis Wave drops permanents regardless of whether another Wave comes up.

On the other hand, if you ran Primal Surge and ran 4 copies of Rune-Scar, your chances of fetching out the other Surge's would increase. Not sure how that timing works though. If you're technically in the middle of Surge's resolution, and a Rune-Scar hits the table, not sure you can pause for the Rune-Scar's trigger. You may have to wait until full resolution of the Surge before you can fetch. So you end up with the Surge that stops your resolution in your hand, then the Rune-Scar's that dropped can fetch the others as well, effectively clearing the full path of the next Surge.

Then again, you could run 2 Wave's and 2 Surge's.......best of both worlds I guess.
Date Posted: Wed Jul/18/12 at 1:02pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

@ SirZapdos  -  Solemn Simulacrum was actually in my original build, but the Disciples replaced them. With 1-drop elves and mana drops, your hand is going to get small quick, and Disciples are far more effective as a 4-drop than Simulacrum when you have Archmage's out. And Squillis is right about the land count....with elves, birds, lotus's, and titan's ramping, your land drops will be just fine.

@ Squillis - Yeah, Fresh Meat would be good, I just worry about breaking the permanent cycle. If the elves run quick enough to get some lotus's and titan's out, your mana may survive the hit, given that your titan pumped your land count and the lotus survives a creature-wrath.  Good sideboard, for sure, along with 2 more Rune-Scar's......gonna have to filter Fresh Meat's and Wave's to your hand.
Date Posted: Wed Jul/18/12 at 3:59pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Another thing that just crossed my mind relating to the Primal Surge.....

You could get yourself in trouble with those. If you happen to filter out all the Surge's to your hand, your cast Surge will ultimately cast your entire deck with no obstruction. After resolution, you will have to resolve the triggers of any Disciple of Bolas that dropped. If you are forced to draw a card and you can not, you lose before you even get to attack. I feel more comfortable with Genesis Wave, as it is more predictable to account for. If needed, your Disciples can kill themselves to limit your card draw.
Date Posted: Wed Jul/18/12 at 4:51pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

And you will turn over all information to me on the project called. Genesis
Date Posted: Thu Jul/19/12 at 6:17am

hypnoschaos
Posts: 22
Joined: 15-Feb-11

To be fair, primal surge does say "may", so you can stop whenever you want.
Date Posted: Thu Jul/19/12 at 2:52pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

That's a good point



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