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Title: Answers
Date Posted: Wed Mar/17/10 at 4:29am

Icuonuez
Posts: 241
Joined: 02-Mar-10

I've realized that a majority of the topics on these forums are questions. So, I've taken the liberty of creating this special topic just so people can ask their questions in one specific place. Of course, you don't have to ask your questions here, it would just save more room for non-question based topics.

Also, please feel free to bump this if it gets on down in the list, so that we can keep it accessible.
Date Posted: Wed Mar/17/10 at 8:55pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Alright so me and my brother play classic mtg casually.  and we ran into an interesting situation. In his hand he had:

and in play he had:

In play i had:

So on my turn, he tries to dominate my Lin Sivvi, so i decide to put lin sivvi on the bottom of my deck using rebel informer, he then tries to phase out my rebel informer to prevent this, in reaction i try to put my rebel informer on the bottom of my deck.  then after about an hour of agring, we decided to quit.



Date Posted: Wed Mar/17/10 at 11:39pm

gericault5
Posts: 2788
Joined: 13-Oct-09

The think to remember is ability on the stack still resolves even if the source of that ability is no longer in play, think of it as a thrown grenade, it still explodes even if the soldier who threw it is dead.

So your brothers dominate would go on the stack first, in response the rebel informers ability would  go on top of that, the illusionist would then top that and the informers ability targeting itself would be top of the list.  If there is nothing else played on either side the stack resolves last in first out order (ie top down) with the following out comes

1) informers ability targeting itself resolves-informer to the bottom of library

2) illusionist ability targeting informer tries to resolve but fizzles due to target no longer in play

3) Informers ability targeting sivvi resolves-since Sivvi is still a legal target based on informers last know information Sivvi goes to the bottom of the library (this is the thrown grenade explosion)

4) Finally dominate tries to resolves but fizzles due to target(sivvi) no longer in play

5) Stack is empty play moves on.

hope this helped
Date Posted: Thu Mar/18/10 at 9:37am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah thanks for the help, though now i don't think that my brother will play vs. my rebel deck :(
Thanks for the help
Date Posted: Thu Mar/18/10 at 3:29pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I never play with Banding cards and want to know what exactly Banding does anyway. Would Ballista Squad deal damage to the entire band or not?

Date Posted: Thu Mar/18/10 at 3:31pm

Turbine
Posts: 10194
Joined: 26-Oct-09

As another question, what is the basis for Rebel decks?
Date Posted: Thu Mar/18/10 at 9:21pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

For your first question, banding isn't quite as hard to understand as it first seems:
Banding while attacking:
as you declare you attack, you also declare bands (a band can be any number of creatures with banding, and one without) then attacking occurs as normally, if any creature in a band is blocked, then it is as if the entire band was blocked (by the same creature) however, they still are different creatures (so no ballista squad would not work) the way that banding benifits you, is you chose how the damage dealt to you band is distributed (ex: you have a 1/1 a 2/2 and a 3/3 in a band that is dealt 3 damage, you can have 2 damage go to the 3/3 and 1 to the 2/2) creatures still have their own abilities, so having all the damage dealt to your band going to one indestructable, is a great idea.
Banding while defending:
is actually different from attacking, if you have multiple creatures, blocking the same creature, and one of them has banding, then you decide how to distribute damage.


*interesting case* if you attack with three creatures, but only one of which has banding, and he decides to block all of them with the same creature (being the creature must be able to do this) then You decide how damage is dealt


in concluesion, i hope this has been helpful, if you have any more questions on banding, feel free to ask.
Date Posted: Thu Mar/18/10 at 9:28pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Rebel decks can be made two ways: speed, stall/swarm
I built a stall/swarm one
overal, rebel are really good at getting other rebels out, observer





and there are alot more, like Lin Sivvi:

Although, there arn't too many combos with rebels, the ones there are, are extremely easy to abuse

I think this is what your asking.
When they released this they put "get one get all"
Masqueards has the origanal rebels (the cool ones)

*FYI: mercanary are the black counter-part to rebels, but they tend to be signifgantly worse (for many reasons)







Date Posted: Fri Mar/19/10 at 7:15am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

New question

So if you go to -5 life then does my shadow get --5/--5 (+5/+5)
Date Posted: Fri Mar/19/10 at 2:40pm

Turbine
Posts: 10194
Joined: 26-Oct-09




[Edited by Turbine on 19/Mar/10 at 4:48PM]
Date Posted: Fri Mar/19/10 at 4:36pm

gericault5
Posts: 2788
Joined: 13-Oct-09

yes, as you go into negative life your death;s shadow grows in power and toughness
Date Posted: Sat Mar/20/10 at 2:31pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

I was playing a friend and she equipped a creature that has deathtouch with an equipment that let's it tap to ping target creature or player for 1 damage. She claimed that if she pinged a creature, even if it had a toughness of 2 or more, that it would still die because it had deathtouch. Now, I thought deathtouch had to be combat damage and did not apply to abilities such as that...
Date Posted: Sat Mar/20/10 at 3:23pm

gericault5
Posts: 2788
Joined: 13-Oct-09

deathtouch applies to damage in general, not just combat damage, you creature will die unless it has shroud or is indestuctable-take a look at the reminder text on gorgon flail for clarifcation
Date Posted: Sat Mar/20/10 at 3:27pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Yeah, that was the exact card she used. I always thought it was combat damage, but I guess it's any kind of damage. Well, that clears that up. Thanks!
Date Posted: Sun Mar/21/10 at 3:33am

Icuonuez
Posts: 241
Joined: 02-Mar-10

I have a question regarding damage prevention.

Okay, so say I have a burn deck, another player has a fog deck, and there are 2 more players in the game.

Say he is at 5 life, and I swing for 4. He uses fog, and then I cast an instant that does 5 damage to him. Does he still lose even though there are two more players still in the game, or since the game doesn't end, does the fog still resolve after my instant resolves?
Date Posted: Sun Mar/21/10 at 5:00am

scottymandingo
Posts: 845
Joined: 13-Jul-09

Well, Fog wouldn't prevent the instant's damage. It only prevents combat damage and it's for the rest of that turn. So, your combat damage wouldn't happen, but your instant would. Is that what you're confused about?
Date Posted: Sun Mar/21/10 at 7:40am

gericault5
Posts: 2788
Joined: 13-Oct-09

Once a player is at 0 life they lose and everything they control is removed from the game, this includes any spells on the stack, so the fog will be removed before it has a chance to resolve, and the game continues with the other two players
Date Posted: Sun Mar/21/10 at 2:52pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Does anyone know the story around Bone Flute?
Date Posted: Mon Mar/22/10 at 3:43pm

Turbine
Posts: 10194
Joined: 26-Oct-09

When can you play an instant?

Can you play it during your upkeep?

Can you play it after a card that has an effect that takes place at the end of the turn?
Date Posted: Mon Mar/22/10 at 4:04pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

'When can you play an instant?'

You can play an instant at any time you have Priority - pretty much this means any time after the Untap step and before the Cleanup step during a turn.

You cannot play instants during the Declare Attackers, Declare Blockers or resolve damage combat steps, but there is a 'window' between each one in which instants can be played.

'Can you play it during your upkeep?'

Yes, as you gain priority during the upkeep after the Untap step.

'Can you play it after a card that has an effect that takes place at the end of the turn?'

Yes, so long as the cleanup step (when damage wears off and 'until end of turn' effects end) hasn't happened yet - with the exception of when the cleanup step activates a triggered ability (e.g. if a player discards down to their hand size and an opponent has Megrim in play)
Date Posted: Mon Mar/22/10 at 8:38pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Zark is correct, however, for the sake of education I have to clarify a little.

Priority is used to determine when each player can play spells, it is based on active player(players whose turn it is) followed by the non-active player.  When an phase/step cahanges or an effect or spell resolves the active player gets priority and can play spells before the non active.  So for example your your the non active player at 7 life, no blockers and you have terminate in your hand, your opponent plays rip-clan thrasher( a 2/2 with haste). it resolves so the active gets priority they play stonewood invocation.  sorry game over for you. no going back and saying hey you played that to fast I want to terminate first.  since you never had priority you never had a chance to play your terminate,

Also, there is no "window" between steps/phase, they move from one to another.  As you enter each step if there is an action to take place during that step, that action occurs first thing, for example during your upkeep and echo or upkeep costs go on the stack before you have a chance to play spells.  When you enter the declare attackers step, the active player declares attackers before spells can be cast.  After attackers are declared any abilitys that trigger "when attacking" are put on the stack(such as exalted), after that occurs then starting with the active player each player can play a spells, once all players agree to not play a spell, it then moves from the declare attackers to declare blockers step, where the first order of business is for the non active player to choose blockers, this then continues the same as with attacking, moving into the next step.
Date Posted: Tue Mar/23/10 at 3:14am

Icuonuez
Posts: 241
Joined: 02-Mar-10

It isn't really fog, it's actually angelsong, if I'm not mistaken, but Gericault got it. I was simply using "fog" as in the effect instead of the actual card.
Date Posted: Thu Mar/25/10 at 9:14pm

Wolfclan14
Posts: 461
Joined: 23-Jan-10

How does the Orb of Insight work and what does it do?

Date Posted: Thu Mar/25/10 at 9:44pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Orb of Insight?
Date Posted: Thu Mar/25/10 at 9:51pm

Wolfclan14
Posts: 461
Joined: 23-Jan-10

It's this thing on the Magic the Gathering Website.

BTW: I found out what it does.

You type in a word or number and then the special code they give you and it shows you how many times that word or number appears in the entire set.

Say I type in "Vampire", then the special code, and it showed a 10.
Date Posted: Fri Mar/26/10 at 12:13am

Icuonuez
Posts: 241
Joined: 02-Mar-10

Oh I see. I was searching for a card, lol.
Date Posted: Fri Mar/26/10 at 2:27am

shakii23
Posts: 5711
Joined: 08-Sep-09

What will two Mana reflections do? Will it give Llanowar Elves the ability to produce 3 green mana or higher if my calculations are wrong? Or does tapping Llanowar elves only trigger one Mana Reflection and will only produce 2 green mana?
Date Posted: Fri Mar/26/10 at 5:44am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

'What will two Mana reflections do? Will it give Llanowar Elves the ability to produce 3 green mana or higher if my calculations are wrong? Or does tapping Llanowar elves only trigger one Mana Reflection and will only produce 2 green mana?'

Wrong on all counts, I'm afraid.

Mana reflection reads 'If you tap a permanent for mana, it produces twice as much of that mana instead.'

This is a replacement effect which modifies how much mana is produced.

With a single mana reflection in play, Llanowar Elf effectively has 'Tap: Add GG to your pool'

With a second mana reflection, you apply both replacement effects. So you double it twice.

Effectively giving the elf 'Tap: Add GGGG to your pool'
Date Posted: Fri Mar/26/10 at 4:38pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Yes, and if you were to have four Mana Reflections into play, tapping Llanowar Elves for mana would produce 16 Green Mana... given that you can get that many out in one game.
Date Posted: Fri Mar/26/10 at 10:19pm

shamwow
Posts: 56
Joined: 26-Mar-10

does izzet guildmage copy spells from the graveyard or before they resolve
Date Posted: Fri Mar/26/10 at 10:46pm

gericault5
Posts: 2788
Joined: 13-Oct-09

while they are on the stack so before they resolve
Date Posted: Sat Mar/27/10 at 10:23pm

shamwow
Posts: 56
Joined: 26-Mar-10

Does a token have a mana cost?
Date Posted: Sat Mar/27/10 at 11:04pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

No. If a token is returned to your hand in any way, it can never be played again. The only way to get tokens is through a spell or ability that gives you a token.
Date Posted: Sat Mar/27/10 at 11:19pm

shamwow
Posts: 56
Joined: 26-Mar-10

I meant for a spell like culling sun, i did know that.
Date Posted: Sat Mar/27/10 at 11:26pm

gericault5
Posts: 2788
Joined: 13-Oct-09

token mana cost is 0
Date Posted: Sat Mar/27/10 at 11:29pm

shamwow
Posts: 56
Joined: 26-Mar-10

Sweet
Date Posted: Sun Mar/28/10 at 8:37pm

shakii23
Posts: 5711
Joined: 08-Sep-09

for lands, How about 2 mana flare? Is it the same as 2 Mana Reflection?


Date Posted: Sun Mar/28/10 at 10:08pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Mana flare ruling from gatherer...







Produces only one additional mana, regardless of how much was produced by tapping the land.



mana reflfection rulling from gatherer..


Mana Reflection doesn't cause permanents you tap for mana to produce one extra mana -- rather, it doubles the type and amount of mana that permanent would produce. For example, if you tap Mystic Gate for {W}{U}, it will produce {W}{W}{U}{U} instead.

 

 

Date Posted: Mon Mar/29/10 at 9:17pm

shamwow
Posts: 56
Joined: 26-Mar-10

Since I found out that Izzet Guildmage doesn't work like I thought I'm wondering about other Ravnica cards. The lands like Orzhov Basilica, if you play one on the first turn then do you have to return it back or can you keep it.
Date Posted: Mon Mar/29/10 at 10:32pm

gericault5
Posts: 2788
Joined: 13-Oct-09

ravinca dual lands are called bounce lands for a reason, they all have the text when this comes into play return a land card to your hand, if this card is the only land in play you need to return it to your hand
Date Posted: Mon Mar/29/10 at 10:55pm

shamwow
Posts: 56
Joined: 26-Mar-10

That's what I thought until I was told different by the person who told me izzet guildmage could copy from the grave.


[Edited by shamwow on 29/Mar/10 at 10:56PM]
Date Posted: Tue Mar/30/10 at 1:39am

shakii23
Posts: 5711
Joined: 08-Sep-09

What i mean was, let's say i got 2 Mana Flares in play, then i tap a forest for mana (just a forest no other enchantments or effects that will cause it to produce more mana other than mana flare). Will i get GG or GGG?
Date Posted: Tue Mar/30/10 at 5:47am

Icuonuez
Posts: 241
Joined: 02-Mar-10

It would produce GGG.
Date Posted: Tue Mar/30/10 at 5:48am

Icuonuez
Posts: 241
Joined: 02-Mar-10

Are there any white spells that give white mana?
Date Posted: Tue Mar/30/10 at 1:23pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

farrelite priest, helionaut (technically), and knotvine mystic
thats about it
Date Posted: Tue Mar/30/10 at 1:39pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

question just to clarify:
so i was roaming gatherer with the random card feature and i cam upon a future sight card spellweaver volute....
so, lets say i use this in a direct damage deck, and i played blaze or banefire and the enchanted instant was something like comet storm, or an instant with X cost that deals X dmg. the two Xs are payed seperately for the two spells correct?
Date Posted: Tue Mar/30/10 at 4:57pm

Turbine
Posts: 10194
Joined: 26-Oct-09

The direct damage spell would deal no damage. The X in the mana cost would be 0.
Date Posted: Tue Mar/30/10 at 6:18pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

no cuz when you copy it you can pay for it again
Date Posted: Tue Mar/30/10 at 7:57pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Well, it does say "without paying its mana cost " on the card. So in my understanding,, you won't be paying the mana cost thus dealing no damage (X=0 because it wasn't paid).
Date Posted: Tue Mar/30/10 at 9:08pm

gericault5
Posts: 2788
Joined: 13-Oct-09

turbine and shakii are correct, when you play a X-spell without paying its mana cost and X is not defined in its text, then the only thing X can be is 0.  the reason why is X is 0 anywhere else besides the stack and you are making a copy of a card in the grave where the X would be 0

however if the X was an add on such as a kicker cost then it can still be added on at the time of casting, since it is not part of the mana cost of the instant
Date Posted: Tue Mar/30/10 at 10:29pm

redringer8
Posts: 183
Joined: 28-Mar-10

are cards with shroud effected by wither {im thinking yes}
Date Posted: Tue Mar/30/10 at 10:55pm

gericault5
Posts: 2788
Joined: 13-Oct-09

you are thinking correctly as long as the damage is from combat and not from a targeting source for the wither, ie pucture bolt won't work, but necro skitter will.
Date Posted: Wed Mar/31/10 at 7:07pm

redringer8
Posts: 183
Joined: 28-Mar-10

thanks
Date Posted: Wed Mar/31/10 at 7:42pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

ok but spellweaver volute specifically says 'You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard' since it says if you have the choice to pay it or not. i know this much my only question is if u did that combo would the two Xs be two seperate costs?
Date Posted: Wed Mar/31/10 at 9:14pm

shamwow
Posts: 56
Joined: 26-Mar-10

Does protection protect against global destruction, and do gilder bairn and doubling season affect plainswalkers?


[Edited by shamwow on 31/Mar/10 at 9:24PM]
Date Posted: Wed Mar/31/10 at 9:26pm

gericault5
Posts: 2788
Joined: 13-Oct-09

It does not give you the option to pay or get it for free.  when you play a sorcery a copy of the enchanted instant is made.  The "may" is that you can choose to play the copy for free or not play it, for example you wouldn't want to play a terror if you have the only creature on the field.  When you play a x for free X is always 0
Date Posted: Wed Mar/31/10 at 9:29pm

gericault5
Posts: 2788
Joined: 13-Oct-09

protection does not protect againest global destrction such as wrath of god however, it will protect againest mass damage such as volcanic fallout.

glider bainre will affect plainswalkers, however doubling season only affects them when they come into play, it will not affect the adding of counters due to abilities
Date Posted: Wed Mar/31/10 at 9:31pm

shamwow
Posts: 56
Joined: 26-Mar-10

Thanks
Date Posted: Thu Apr/01/10 at 11:25pm

shamwow
Posts: 56
Joined: 26-Mar-10

Can maelstrom nexus give a card double cascade.

[Edited by shamwow on 3/Apr/10 at 4:50PM]
Date Posted: Sun Apr/04/10 at 10:17pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Are Planeswalkers' abilities Triggered, Activated, or something else?
Date Posted: Sun Apr/04/10 at 10:38pm

shakii23
Posts: 5711
Joined: 08-Sep-09

What interaction will Experiment Kraj and Creatures with level up have?

Will Experiment Kraj be able to copy all the activated abilities at all levels of that creature? or Will Experiment Kraj be able to copy the activated ability at the current level of the creature only?

Date Posted: Sun Apr/04/10 at 10:47pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

all levels of the creature since its still listed in the ability. if any creature has atleast one +1/+1 counter, EK copies all of its abilities
Date Posted: Sun Apr/04/10 at 10:51pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

planeswalkers abilities are activated abilities. and the gilder bairn + doubling season combination works on planeswalkers; if your planeswalker has 3 loyalty counters GB would still give it 6, the fact that its a planeswalker doesnt change the ability because its still a counter
Date Posted: Mon Apr/05/10 at 12:46am

gericault5
Posts: 2788
Joined: 13-Oct-09

MAelstrom Nexus-if the first spell you cast has cascade while nexus is on the board, then yes each one will resolve seperatly so you will get 2 cascade

Level up-- I personally wouldn't answer the level up question yet as I have not yet seen the rules designed to govern it.  The reason being is we don't know how the levels that are not yet achived are viewed, ie if the creature gains an activated ability at level 4 and it is currently at level 2, would it be considered to not have that ability and therefore kraj won't have it.  I base this on how kamigawa's flip cards were handled, the other half of the card did not exist until it was flipped.  so even if you had a kitsune mystic with a +1 counter kraj couldn't use ithe activated ability of its other half. 
Date Posted: Mon Apr/05/10 at 5:04am

shakii23
Posts: 5711
Joined: 08-Sep-09

Thanks for the answers guys...


[Edited by shakii23 on 6/Apr/10 at 10:07PM]
Date Posted: Wed Apr/07/10 at 6:25pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Does Soot Imp work on artifacts?
Date Posted: Wed Apr/07/10 at 7:57pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah the ability will trigger with artifacts.  Artifacts are still spells, and unless they're black artifacts (you never had to worry about this kind of crap in unlimited) also just colorless cards will trigger it.  Anything that doesn't have a {B} in the mana cost will trigger it (unless the card specifically says "this is a black card"
Date Posted: Wed Apr/07/10 at 8:13pm

triggerhappy13
Posts: 64
Joined: 12-May-09

ok, i dont know if this question has been asked yet, but it has been bothering me for a while.

in the oracle for the mechanic "Deathtouch", it says, "If this creature dealt damage to a creature this turn, destroy that creature." or something like that. does that mean if you have a creature with shroud, deathtouch doesn't affect it?
Date Posted: Wed Apr/07/10 at 8:24pm

gericault5
Posts: 2788
Joined: 13-Oct-09

deathtouch doesn't target so a creature with shroud will still be destroyed if it receives damage from a creature with deathtouch, as long as the damage is not targeting, ie a deathtouching pinger can't ping the shrouded creature, but will still destory it if it blocks it
Date Posted: Sun Apr/11/10 at 2:38pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Question about domination:
case:
My brother plays:

on one of my creatures
I then play:

To put it onto one of his creatures
Later on i try to dominate said creature

what is the end result?






Date Posted: Sun Apr/11/10 at 2:43pm

Burning_Shadows
Posts: 141
Joined: 28-Feb-10

by priority of the stack, the confiscate will be finished resolving, go to the grave and you'll end up controlling the creature with that last spell u played
Date Posted: Sun Apr/11/10 at 2:49pm

gericault5
Posts: 2788
Joined: 13-Oct-09

All effects that atler control of a permanant are applied at layer 2, when you have mulltiple effects appling to the same layer the later one will over write the first.  you will get control
Date Posted: Sun Apr/11/10 at 3:07pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Another question.  This one about rebels
so I have my rebel out that can search for a rebel card and he has a creature with shroud, I search my deck for:

when bound in silence comes out, can i be attached to the creature with shroud, because it is coming into play attached, not targeting.
Date Posted: Sun Apr/11/10 at 3:31pm

gericault5
Posts: 2788
Joined: 13-Oct-09

yes you can attach it, the only time an aura "targets" is when it is a spell, when it is entering the battle through some other means, such as a rebels ability, then it is not targeting at that point and as long as that permeant can be enchanted by that aura it will attach, ie bound bu silance cant attach to a land-and yes I know you know that Lin-just making sure its clear for others
Date Posted: Sun Apr/11/10 at 3:33pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

I didn't know that I thought enchantments always had to (creature/permanent) target stuff regardless. Zur the enchanter you are getting a new deck
Date Posted: Fri Apr/16/10 at 10:05am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Can you counter-spell a card being play by flash back?
Date Posted: Fri Apr/16/10 at 11:40am

gericault5
Posts: 2788
Joined: 13-Oct-09

yes because the spell is still being cast and uses the stack, just not from your hand
Date Posted: Fri Apr/16/10 at 12:31pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

thanks
Date Posted: Sun Apr/18/10 at 8:28pm

shakii23
Posts: 5711
Joined: 08-Sep-09

What is the ruling on humble and humility when it comes to creatures with "put into your graveyard from play" triggered abilities? Does the ability comes back before it is put in your graveyard or will it not trigger?
Date Posted: Sun Apr/18/10 at 8:35pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

I might be wrong, but I'm pretty sure that the countinous effect follows it to the grave, only ending at the end of turn, so it will not have any abilities when in goes into the graveyard.
Date Posted: Tue Apr/20/10 at 2:16am

shakii23
Posts: 5711
Joined: 08-Sep-09

A possibility of removing Darksteel Colossus, Serra Avatar and other Eldrazi's with "put into your graveyard from anywhere" effects?
Date Posted: Tue Apr/20/10 at 12:58pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Lin is correct about the humble and humility question, the "when ___ goes to grave" abilitys are removed so they would not trigger

As for creatures that are shuffled back into your library it depends on the word of the card. 

So for serra avatar the wording is "When serra avatar is put into a graveyard" this is a trigger ability so it would be removed

For DC the word is "If DC would be put into a graveyard..." this is a replacement effect and would not be removed by humble, so the DC would get shuffled back into your library
Date Posted: Wed Apr/21/10 at 2:17am

shakii23
Posts: 5711
Joined: 08-Sep-09

Well, it's much clearer now... I use humble to kill DC, the problem is i told my friend that he will stay in the graveyard... I was wrong...
Date Posted: Wed Apr/21/10 at 6:03am

scottymandingo
Posts: 845
Joined: 13-Jul-09

So, this just happened tonight while playing a friend. He had a 1/1 green card out that was basically "Sacrifice this creature and gain life for every Elf you control." He only had that one card out and I attacked him with like a 4/4 or something. He said, he can block the creature then sacrifice it before it gets killed. That makes absolutely no sense to me. How can something block something, then not die from it? I know there are phases and stuff, but sheesh. Can that be done? If so, that is EXTREMELY broken and I think unfair. Yeah, I can block with a creature and sacrifice it but it's not dead from blocking. HUH?!?
Date Posted: Wed Apr/21/10 at 9:25am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

What he did was perfectly legal. It may not make thematic sense, but it works in the rules.

If your attacking creature had trample it would still deal all it's damage though.

At least we don't have 'damage on the stack' shenanigans any more.
Date Posted: Thu Apr/22/10 at 10:41pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah think of it as your creature sees this 1/1 and raises his fist to crush it, then the 1/1 drops dead. . . Your creature brings his fist down and hits a lifeless body.  Then he walks back to you tired.

Makes more sense then the gets hit, dies, takes damage (I'm still trying to vizulize this, to no success).
Date Posted: Fri Apr/23/10 at 1:57am

shakii23
Posts: 5711
Joined: 08-Sep-09

Well, your creature won't return to you if it is not tired... and without a battle, how can it be tired? No damage dealt to it and dealt by it, no fighting...
Date Posted: Mon Apr/26/10 at 10:14am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Well, it just marched a couple of miles, and has to march, back, and is upset because its kill got away from it.
Date Posted: Mon Apr/26/10 at 3:53pm

Turbine
Posts: 10194
Joined: 26-Oct-09

A dragon flies up to a person. He breathes fire all over the person and kills him. The person, however, stabbed himself before the dragon breathed fire on him. Now, the dragon isn't strong enough to breathe any more fire.
Date Posted: Mon Apr/26/10 at 4:35pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah, that works better.
Date Posted: Mon Apr/26/10 at 6:42pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

It's still lame. I've come to terms with it, but I think it's still broken. I'll get back at him some day, though.
Date Posted: Tue Apr/27/10 at 8:29am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Use it to your advantage
Date Posted: Tue Apr/27/10 at 6:37pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

I will. ;)

I have another question. Same situation as I described above, but what if the creature I attacked with had First Strike?
Date Posted: Tue Apr/27/10 at 6:44pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah, they also get a chance to do this with first strike damage (even firster strike ): )
Date Posted: Tue Apr/27/10 at 7:29pm

shakii23
Posts: 5711
Joined: 08-Sep-09

I have a question... How about humility and Eternal witness? Will humility's effect prevent you from fetching a card in your graveyard?
Date Posted: Tue Apr/27/10 at 7:50pm

gericault5
Posts: 2788
Joined: 13-Oct-09

yes, due to the continious effect of humility, the witness enters play as a 1/1 vanilla, it has no ability to trigger


[Edited by gericault5 on 27/Apr/10 at 7:51PM]
Date Posted: Sun May/02/10 at 9:58pm

triggerhappy13
Posts: 64
Joined: 12-May-09

quick question about the card Magus of the Moon:


does this mean that the lands are now basic lands? also, can they only tap for red mana?


Date Posted: Sun May/02/10 at 10:23pm

gericault5
Posts: 2788
Joined: 13-Oct-09

no and yes.  they are still considered non-basic lands, just they can only tap for red mana
Date Posted: Mon May/03/10 at 12:58am

Superbrage
Posts: 40
Joined: 13-Jan-10

if i cast Twiddle, then Power Sink -> Twiddle for 0(and pay for it to not be counterd), and cast Brain Freeze. Will Brain Freeze be copied 2 times? one for twiddle and one for power sink?
Date Posted: Mon May/03/10 at 1:48am

gericault5
Posts: 2788
Joined: 13-Oct-09

yes since you cast two spells prior this turn
Date Posted: Mon May/03/10 at 3:11am

Superbrage
Posts: 40
Joined: 13-Jan-10

So i can cast Power Sink whit X = 0 ?
Date Posted: Mon May/03/10 at 7:35am

Turbine
Posts: 10194
Joined: 26-Oct-09

Yes, you will still be able to cast it, since theoretically, he could choose not to pay the 0 mana.
Date Posted: Mon May/03/10 at 7:28pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Isn't there a card that gives Treefolk something like +3/+5? I swear I saw a card like that. I can't remember if it was a creature or an enchantment.
Date Posted: Mon May/03/10 at 7:33pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I made a topic called forgetting cards. . .

Timber Protector gives +1/+1 and indestructible. That is the closest that I could find.



Date Posted: Mon May/03/10 at 7:35pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10



these are the only cards that pump treefolk
Date Posted: Mon May/03/10 at 7:38pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Then move it.

Yeah, I know about that card and it's good, but that's not it. Maybe it gave all green creatures the power-up?
Date Posted: Mon May/03/10 at 7:42pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

There are a lot of those.
Date Posted: Mon May/03/10 at 7:51pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Yeah, but it wasn't an instant or something like that. I don't know, maybe I was hallucinating haha :)
Date Posted: Mon May/03/10 at 8:01pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Okay, I'm playing right now and my friend has a Bosk Banneret out. I have Aluren out. (Let's you play a creature card for free if it costs 3 or less.) He's playing some Treefolk that cost 3G and 2G... stuff like that. Is he able to play those like that with the Bosk Banneret out?
Date Posted: Mon May/03/10 at 8:02pm

Turbine
Posts: 10194
Joined: 26-Oct-09

No, because it has a converted mana cost of 4 still.
Date Posted: Mon May/03/10 at 8:42pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

They eratted Aluren to be more clear:

Any player may play creature cards with converted mana cost 3 or less
without paying their mana cost and as though they had flash.


Date Posted: Mon May/03/10 at 9:30pm

gericault5
Posts: 2788
Joined: 13-Oct-09

scott there is a treefolk that turns swamps into 3/5 treefolks called fendeep summoner

 
Date Posted: Mon May/03/10 at 9:38pm

shakii23
Posts: 5711
Joined: 08-Sep-09

How about, Humility and Eternal Witness in play, then you disenchant humility, will the eternal witness ability trigger when humility is destroyed? I am looking for other ways to not pay the mana cost of Phage the untouchable...

Date Posted: Mon May/03/10 at 10:06pm

gericault5
Posts: 2788
Joined: 13-Oct-09

it will not trigger since it is already in play, though it would if you bounce it.  If you want phage back in your hand try disentomb
Date Posted: Mon May/03/10 at 10:12pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

That's it. Thanks Gericault!
Date Posted: Mon May/03/10 at 10:14pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Lin, that helps clear it up a bit. Thanks everyone!
Date Posted: Tue May/04/10 at 3:58pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Are there any black or blue cards that allow you to search your library for a basic land and put it into play or your hand or into play? Like Safewright Quest, but for blue and/or black.
Date Posted: Tue May/04/10 at 4:35pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10



Date Posted: Tue May/04/10 at 4:37pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10





Date Posted: Tue May/04/10 at 4:38pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10


That's about all
Date Posted: Tue May/04/10 at 5:30pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

I love you.
Date Posted: Tue May/04/10 at 5:47pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Magiccards.info
Date Posted: Tue May/04/10 at 5:51pm

CaptinFluffy
Posts: 97
Joined: 22-Feb-10

If you persist a token will it come back into play? Likewise with Prince of Thralls? The abilities would bring them back (or into play under your control) but do they disappear before the ability resolves?
Date Posted: Tue May/04/10 at 5:53pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

With presist no, but if you have a card that triggers if a creature is put into the graveyard, then yes.  Tokens go to the grave, but do not spend time there, they are immediatly removed from the game.
Date Posted: Tue May/04/10 at 7:39pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Lin, did you put something like "library basic land search" into the Rules Text search bar on magiccards.info?
Date Posted: Wed May/05/10 at 5:14am

scottymandingo
Posts: 845
Joined: 13-Jul-09

When a creature with Annihilator attacks, when do the permanents get sac'ed? Before blockers are declared? After?
Date Posted: Wed May/05/10 at 5:55am

Turbine
Posts: 10194
Joined: 26-Oct-09

As soon as the creature attacks, the opponent sacrifices the permanents. That leads me to another question, though. If you attacked with an Annihilator creature, and your opponent played Order // Chaos, would the Annihilator ability still activate?
Date Posted: Wed May/05/10 at 2:34pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

to be exact I put
Search your library for a basic land card
in the rules text
and checked black, blue and colorless
Date Posted: Wed May/05/10 at 5:56pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Turbine, I would imagine so. The card Order-Choas would be in response to it attacking and whether the attack goes through or not doesn't matter. The fact that it attacks make them sac however many permanents. That's my thinking at least and I'm am by no means an expert haha
Date Posted: Wed May/05/10 at 5:58pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Lin, yeah that's what I tried. This site is very useful. Thanks again for the link!
Date Posted: Wed May/05/10 at 8:40pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Turbine-Scott is correct, the annilator ability triggers when attackers are declared it does not matter it those attackers are then removed.  The ability is already on the stack
Date Posted: Mon May/10/10 at 6:45am

scottymandingo
Posts: 845
Joined: 13-Jul-09

Can a creature that is indestructable be killed by wither? I'm thinking no because the last wither counter would be lethal damage.
Date Posted: Mon May/10/10 at 7:39am

Turbine
Posts: 10194
Joined: 26-Oct-09

Yes, an indestructible creature can be killed with Wither.
Date Posted: Mon May/10/10 at 10:20am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

If you turn followed footsteps into a creature, then enchant it with another followed footsteps, what happens to the copies?
Date Posted: Mon May/10/10 at 11:23am

gericault5
Posts: 2788
Joined: 13-Oct-09

Scott going to a zero toughness as a result of negative counters, is not considered to be lethal damage.  once 0 is hit the creature will go to the grave as a sbe

Lin-unfortunatly not what your hoping, in actuality it can't happen, an aura can only exist attached to another permanent or player, if footsteps becomes a creature it becomes unattached and goes to the grave as a result, that is why opalesence specifys non-aura enchantments
Date Posted: Mon May/10/10 at 11:39am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

So if you turn it to an artifact, and the a creature, it just dies?
Date Posted: Mon May/10/10 at 11:47am

gericault5
Posts: 2788
Joined: 13-Oct-09

fraid so, though it would work with a non-aura enchantment
Date Posted: Mon May/10/10 at 7:52pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Hmmmmm... Followed footsteps with a followed footsteps... that's funny...
Date Posted: Mon May/10/10 at 8:59pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

That was what I was thinking
Date Posted: Mon May/10/10 at 11:55pm

shakii23
Posts: 5711
Joined: 08-Sep-09

What will two Spellweaver helixes with the same imprinted card do? For example, i imprint relentless assault and timewarp on the first one and i imprinted the same on the other one, what will happen if i play another timewarp or relentless assault?
Date Posted: Tue May/11/10 at 5:54am

Turbine
Posts: 10194
Joined: 26-Oct-09

I think that you would copy Time Warp and Relentless Assault twice.
Date Posted: Tue May/11/10 at 8:28am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

yep
Date Posted: Tue May/11/10 at 7:19pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Would it make a cycle of some sort like, when you play a relentless assault from hand, time warp triggers and then time warp triggers another relentless assault, which in turn triggers another time warp -- making a cycle...
Date Posted: Tue May/11/10 at 7:55pm

gericault5
Posts: 2788
Joined: 13-Oct-09

with 2 in play, both imprinted with the same thing.  when you cast time warp both helixs allow you to make/play wave of aggression so you will get two waves and then that is it. 

Note the phrase when you play a card, the copy is not a card, so the requirement for the trigger is not fullfilled

 
Date Posted: Tue May/11/10 at 8:41pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Oh, right... it must be a card... thanks gericault...
Date Posted: Wed May/12/10 at 5:20pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

If I have two pariahs out do I get to choose which creature I direct damage to, is it split as I see fit, split down the middle? What happens
Date Posted: Wed May/12/10 at 5:25pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

With two Pariahs out, you have two replacement effects trying to redirect damage. You basically pick which one to use.



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