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Title: Tournement Block Deck
Date Posted:
Thu Jan/21/10 at 8:25pm
ghostfire86
Posts: 496
Joined: 04-Nov-09
Putting together a deck for the block tournements coming up once shards fades away. Between M10 and zendakar there are four main decks rolling around in my area: White Weenie, Blue/Black/Green Mill, Red Burn, and Vamp.
I decided to be a jerk and go against the tide in constructing a Red/White deck. I built it around the use of Luminarch Ascension, which believe me is not an easy thing to do with the curent choice of cards to pull from at this time. At its current structure I have seen it beat white weenie, two versions of Naya, sent Jund a run for its money (yes it lost but held in longer than it should have), and beat a few other constructs that my friends are still playing with from the previous block.
The deck is currently running:
Elite Vanguard X4 Arid Mesa X4
Palace Guard X4 Terramorphic Expanse X3
Bladetusk Boar X3 Kabira Crossroads X4
Serra Angel X3 Plains X5
Hellkite Charger X2 Mountains X8
Luminarch Ascension X4
Journey to Nowhere X4
Safe Passage X4
Lightning Bolt X4
Burst Lightning X4
I found that Big creature decks are almost impossible to handle with this deck, so I am optioning to switch the Serra Angel with 3 copies of Day of Judgment in order to clean the field of larger than life tramplers and pro white/red.
I am hoping that with the release of worldwake I will have some primo choices to go to. Not to mention that with the release of Terra Eternal that Red should be showing some great land destruction card(s). I have about 8 to 12 slots that i am wanting to change out but have to wait for worldwake unfortunately. I tried to splice in black and then blue into the mix for added control but niether worked at all with the deck.
Any ideas from the peanut gallery?
Date Posted:
Fri Jan/22/10 at 2:26pm
Turbine
Posts: 10194
Joined: 26-Oct-09
I find it ironic that Luminarch is useless against red, yet you are running it with red.
Date Posted:
Fri Jan/22/10 at 5:24pm
ghostfire86
Posts: 496
Joined: 04-Nov-09
true burn decks do hurt your ability to pop off the ascension but sage passage does help speed up the process expecially when you have more than one in play at a time :)
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