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Title: Soldier deck
Date Posted: Sat Oct/23/10 at 9:19am

Turbine
Posts: 10194
Joined: 26-Oct-09

Field Marshall x4
Preeminent Captain x4
Elite Vanguard x4
Militia's Pride x4
Loyal Sentry x4
Captain of the Watch x2
Catapult Squad x4
Mobilization x4
Honor of the Pure x4
Elspeth Tirel x2

Forbidding Watchtower x4
Arid Mesa x4
Flooded Strand x4
Plains x12

I'm going to have to playtest this a lot. What do you think?


[Edited by Turbine on 25/Oct/10 at 5:12PM]
Date Posted: Sat Oct/23/10 at 10:36am

Turbine
Posts: 10194
Joined: 26-Oct-09

Would Preeminent Captain or Veteran's Armaments be good additions?
Date Posted: Sat Oct/23/10 at 10:44am

Turbine
Posts: 10194
Joined: 26-Oct-09

How about Coat of Arms, Coordinated Barrage, Rhox Pikemaster, and Swordsmith/Armorsmith?
Date Posted: Sat Oct/23/10 at 10:45am

Turbine
Posts: 10194
Joined: 26-Oct-09

 


[Edited by Turbine on 23/Oct/10 at 12:55PM]
Date Posted: Mon Oct/25/10 at 5:45am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

Coat of Arms not a good idea in the tribal vs format it's designed for as it will pump your enemy's deck too.

Will have to look at rest later, it looks to be more of a untility soldiers deck rather than wennie aggro.
Date Posted: Mon Oct/25/10 at 9:01am

JMDin83
Posts: 880
Joined: 30-Jul-09

what about the enchantment that pumps out soldier tokens and gives them vigilance? forgot the name of it....
Date Posted: Mon Oct/25/10 at 9:01am

JMDin83
Posts: 880
Joined: 30-Jul-09

Mobilization!

Date Posted: Mon Oct/25/10 at 2:55pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Mobilization looked good
Date Posted: Mon Oct/25/10 at 4:28pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Its not bad deck it has some nice interactions but it is to slow and defensive to take3 on allies and slivers or other white weenies
Date Posted: Mon Oct/25/10 at 4:50pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Its not bad deck it has some nice interactions but it is to slow and defensive to take3 on allies and slivers or other white weenies
weenie arrgo plays almost the same as rdw don't worry about the life lose just get them down faster then they get you down. As a reult you want to strike with as much as possible3 as often as possible. Your deck doesn't follow that in fact it isx the opposite you are going to want to hold back to use the capaluts and loyal combo. This would force the game into a midrange were slivers and allies have the advantage especially since they would not be attacking till then.
I would lose the catapults. Entangler. And at least two of the captains the first to because they are counteractive to a arrgo stragtgy and the captain because his cost is to high. Arr4go sould rarely make it to 6 mana especially againest sliver and allies. Look at replacing them with lower costing soldiers or pumps like glorious anthem. Militias pride and preiment captain are good options



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