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Title: Lullmage Merfolk
Date Posted: Thu Sep/16/10 at 8:38pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I decided to make a Merfolk deck based around countering. This is what came out. Comment if you wish to.

Creatures

Cursecatcher x4
Lord of Atlantis x4
Merfolk Reejerey x4
Lullmage Mentor x4

Instants

Negate x4
Essence Scatter x4
Muddle the Mixture x4

Enchantments

Merfolk Commerce x4
Intruder Alarm x4

Lands

Flooded Strand x4
Polluted Delta x4
Misty Rainforest x4
Island x8




[Edited by Turbine on 17/Sep/10 at 5:43AM]
Date Posted: Thu Sep/16/10 at 11:09pm

gericault5
Posts: 2788
Joined: 13-Oct-09

lose the commerce and replace it with intruder alarm.once you get the lullmage going it becomes sick and you can counter anything
Date Posted: Fri Sep/17/10 at 5:43am

Turbine
Posts: 10194
Joined: 26-Oct-09

Oh yeah! I never thought of that. I'll probably keep the Commerce though and take something else out.



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