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Title: Planeswalkers
Date Posted:
Thu Nov/26/09 at 10:16pm
shakii23
Posts: 5711
Joined: 08-Sep-09
We've seen many abilities from planeswalkers,
Examples:
1. Jace
1a. 1st ability coming from Mikokoro, Center of the Sea's drawing ability.
1b. 2nd ability coming from Oona's Grace's drawing ability.
2. Garruk
2a. 1st ability coming from Argothian Elder's Untap ability
2b. 2nd ability coming from savage conception.
2c. 3rd ability from overrun.
ETC...
Now, the question is: What type of ability do you think Wizards of the Coast will put to a new Planeswalker next?
For me, I was hoping for an ability to fetch a basic land.. For landfall deck.. LOL... Do you think it is too strong...
Date Posted:
Thu Nov/26/09 at 11:05pm
DyingJester
Posts: 1771
Joined: 16-Dec-08
I want to see a planeswalker with a coercion ability as it's -1, A Nausea ability as it's +1, and it's final ability should let you exile all cards in your opponent's graveyards and they lose 1 life for each card exiled this way, but I doubt that will happen. All fantasies aside, I could honestly see them just making new versions of each planeswalker, just because of Chandra Ablaze and will most likely end in a cumbersome cycle of planeswalker versions that will make collecting them all insanely difficult.
Fetching a basic land's not too strong, unless the final ability said something like put a Green Indestructible Elemental Creature token whose power and toughness are each equal to the number of basic lands you own (Totally didn't make up a proxy card by the name of Environmentalist that does the exact thing mentioned here.) then maybe it would be a little broke. Other than that what harm could possibly come from fetching a basic land from your deck?
[Edited by Metal_Overlord on 26/Nov/09 at 11:09PM]
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