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Title: Here's that creature killer deck I was talking about.
Date Posted: Mon Aug/16/10 at 6:45pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

First draft. Decided to leave wither out.

Spells and creatures:

Royal Assassin x3
Diabolic Tutor x4
Doom Blade x4
Serendib Sorcerer x4
Merfolk Thaumaturgist x4
Ovinize x3
Drana, Kalastria Bloodchief x2
Cruel Edict x4
Vampire Nighthawk x3
Cancel x4
Tidehollow Strix x3


Lands:

Polluted Delta x4
Evolving Wilds x4
Drowned Catacomb x4
Island x5
Swamp x5
Date Posted: Mon Aug/16/10 at 6:47pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Play this against a good Sliver deck!
Date Posted: Mon Aug/16/10 at 9:42pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Love to see it...
Date Posted: Tue Aug/17/10 at 10:01pm

gericault5
Posts: 2788
Joined: 13-Oct-09

ok im confused, I thought the idea behind the deck was to control the field via negative P/T, but it seems to have alot of straight removal.  you have the merfolk and serebib combo which is cool, but neither does anything on its own.  you will still need to use removal to finish them, so why not just use the removel to begin with? 

Now I like the concept you started with and think you should go with that, replace your removal with cards that give negative pt, agony warp, last gasp, disfigure, sudden death, guul draz assassin, since they affect both p/t, both the merfolk and serebib become usefull apart
Date Posted: Tue Aug/17/10 at 11:28pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

I basically wanted to control the field in a number of ways, not just negative power and toughness. That's why I have Doom Blade, Royal Assassin and some creatures with deathtouch. I have the Merfolk Thaumaturgist and the other things that make a creature 0/1 or 0/2 for indestructible creatures. Your suggestions would also work with indestructible creatures. I didn't know about those cards, so thank you for that.

The other reason I have Doom Blade, deathtouch and sacrifice is because of the people I usually play with. They have massive creatures, so giving one -4/-4 won't kill it. However, if I do have something like Serendib or Ovinize, something like that would work.

Like I said, I wanted this deck to be prepared for most situations with creatures.

Also, I took out the four Polluted Delta's. Screw paying $25 for just one.
Date Posted: Wed Aug/18/10 at 7:22pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Royal Assasin FTW!
Date Posted: Sat Aug/21/10 at 10:01pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Why are fetchlands $25 dollars? You could build a deck from that.
Date Posted: Sun Aug/22/10 at 7:50pm

shakii23
Posts: 5711
Joined: 08-Sep-09

then use other fetch lands if you're on a budget...
Date Posted: Sun Aug/22/10 at 7:51pm

Turbine
Posts: 10194
Joined: 26-Oct-09

They currently have 8 in Standard
Date Posted: Sun Aug/22/10 at 8:19pm

shakii23
Posts: 5711
Joined: 08-Sep-09

how about just terramorphic expanse and cultivates?
Date Posted: Sun Aug/22/10 at 8:19pm

Turbine
Posts: 10194
Joined: 26-Oct-09

and Evolving something.
Date Posted: Sun Aug/22/10 at 8:28pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Yup that too... it's cheap...



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