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Title: Amulet of Vigor
Date Posted: Thu Jun/10/10 at 3:09pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Here's yet another example of MTG stretching its rules and giving unfair advantages....



If you have 2 Amulet of Vigor's in play, guess what happens......

Let's say you have a Seaside Citadel that comes into play......the first Amulet of Vigor triggers, untapping the land....then you may tap that land for its mana before the second Amulet of Vigor triggers, which then untaps it again. Therefore, giving you two mana from a land that just came into play.

I strongly disagree with this, given that the amulets trigger upon the permanent coming into play, (which only happens once). The second amulet should fizzle IMO. But yet again, the rules get stretched and deface the game. So imagine having 4 amulets in play, (or more, with things like Sculpting Steel).....one land like this will give you 4 mana just for coming into play (or more).......unreal.  Just unreal.


Date Posted: Thu Jun/10/10 at 3:23pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

As an added note......this would also apply to things like Worn Powerstone as well....



So, with 2 Amulets of Vigor in play......you pay 3 for the Powerstone which comes into play, tapping for 2, untapping again, and tapping for 2 more.  Therefore, giving you a free Powerstone +1 mana.  Imagine multiple Amulets.....

Date Posted: Thu Jun/10/10 at 4:10pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah, that is pretty absurd
Date Posted: Thu Jun/10/10 at 4:40pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

This doesn't work, so good for you. If you read the text, it says when a land enters the battlefield tapped under your control, untap it. Tapping the land for mana would mean that it's already on the battlefield, therefore the second Amulet wouldn't trigger.
Date Posted: Thu Jun/10/10 at 4:42pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah, where are you getting this from?
Date Posted: Thu Jun/10/10 at 4:46pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

It just makes sense. You can't tap the land for mana unless it's already in play, and the Amulet says that it untaps as it enters the battlefield.
Date Posted: Thu Jun/10/10 at 4:49pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

sky break, not you
Date Posted: Thu Jun/10/10 at 4:49pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Icuonuez, go to MTG.com , go to the gatherer and read the rules text underneath the Amulet of Vigor when you search it.  Not only is it in the rules text, but I've had to look up info for it on other sites......it does indeed work.  Again, I disagree with it, but maybe if everyone realizes how broken this ruling is, they'll have to ban the card.


 
Date Posted: Thu Jun/10/10 at 4:50pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Oh, but of course, lol.
Date Posted: Thu Jun/10/10 at 4:51pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Or just change the ruling to the way it's supposed to be.
Date Posted: Thu Jun/10/10 at 4:51pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

3/1/2010: For Amulet of Vigor's ability to trigger, a permanent
must enter the battlefield tapped due to an effect that says "put [the
permanent] onto the battlefield tapped," "[this permanent] enters the
battlefield tapped," or the like. If it enters the battlefield untapped,
the ability won't trigger, even if you tap that permanent afterward.

skybreak, you are wrong.
Date Posted: Thu Jun/10/10 at 4:52pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

See that ruling makes sense. You have to be reading it wrong or something.
Date Posted: Thu Jun/10/10 at 4:54pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Sigh.......Mageta, again, read the current ruling on the MTG Gatherer. I didn't make this up. The ruling you just posted has no bearing whatsoever on this issue. The Seaside Citadel and Worn Powerstone, which I used as examples,  come into play tapped which apply to the ruling you just posted.
Date Posted: Thu Jun/10/10 at 4:58pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

3/1/2010     If you control more than one Amulet of Vigor, each Amulet's ability triggers when a permanent enters the battlefield tapped and under your control. The first ability that resolves will untap that permanent. If the permanent somehow becomes tapped again before the next ability resolves, the next ability will untap it as well (and so on).

This is straight from MTG.com
Date Posted: Thu Jun/10/10 at 5:01pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Well, as far as I'm concerned, this rule doesn't exist. WotC will change this.
Date Posted: Thu Jun/10/10 at 5:04pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

You got me. You may be right, but I still believe that the land is still coming into play, so it can't tap between the action of the vigor, I beleive if another source causes it to become tapped as it enters play, then the second one would cancel it out.
Date Posted: Thu Jun/10/10 at 5:10pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Hey, trust me, I wish I was wrong too....but I just got burned online about 3 hours ago by a guy running this. I conceded the game because it was so bogus. Therefore, I'm now building a deck to play online simply to abuse the f*** out of it. If that's the way MTG wants to play, so be it.



Date Posted: Thu Jun/10/10 at 5:13pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Funny I have a landfall deck with a black/green bounce land. It has Amulets of Vigor and Ob's. Azusa and Oracle of Mul Daya make it a little overpowered.
Date Posted: Thu Jun/10/10 at 5:14pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Ok to try to settle this, let me explain how this works.

2 amulets are in play, when a land comes into play, both amulets see that land come into play, as a result both of them trigger there abilitys, not that it matters but at this point you determine which order you want both those abilitys to go on the stack. The first ability resolves untaping the land, the second ability is still on the stack, and while it is on the stack, you tap the land for mana, the second ability then resolves and sees a tap land and untaps it

nothing special about it just trigger abilitys resolving on the stack
Date Posted: Thu Jun/10/10 at 5:22pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

I hate to hear you say that, Gericault, because if anyone knows the rules, it's you. It just doesn't make sense that the ability would still be on the stack after the land entered the battlefield.
Date Posted: Thu Jun/10/10 at 5:25pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Oh yeah, it's special alright....

With Asuza, Lost but Seeking in play, casting Summer Bloom, you may play a total of 6 lands during your turn. 2 Amulet of Vigor's makes Simic Growth Chamber's (and other such lands) come into play, tap for 4, returning another SGChamber to your hand, which you play again, and again, and again.....until you reach your 6th land that turn. This nets you about.......hmmm.......24 mana, without the other mana you previously have in play. Let's toss in a 3rd Amulet of Vigor, so each SGChamber gives you 6 mana.....etc etc.
Date Posted: Thu Jun/10/10 at 5:25pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Ok I yeild.  but that kinda is stupid.
Date Posted: Thu Jun/10/10 at 5:26pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Kinda hell. That's the most ignorant rule Wizards has ever made.
Date Posted: Thu Jun/10/10 at 5:28pm

gericault5
Posts: 2788
Joined: 13-Oct-09

a senseless as it may seem that is how it works.  its the thrown grenade sceniro, soldier throws the grenade, then is shot, the grenade is still in the air waiting to explode,

no matter how absurb this seems it is still nothing more then multiple triggers going off waiting to resolve, its just taking advantage of how the stack works, the same way mogg fanatic was taken advantage of before the rules change
Date Posted: Thu Jun/10/10 at 5:29pm

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

'Let's say you have a Seaside Citadel that comes into play......the first Amulet of Vigor triggers, untapping the land....then you may tap that land for its mana before the second Amulet of Vigor triggers, which then untaps it again. Therefore, giving you two mana from a land that just came into play.'

This is WRONG. When the land enters the battlefield, both Amulets trigger at the same time, not individually.

Multiple amulets work, as Geri says. When a permanent enters the battlefield tapped, each Amulet triggers and the ability goes on the stack. When each trigger resolves, you untap the permanent. You regain priority after each ability resolves and can tap the permanent for an ability before the next one resolves. I suggest you read the rules on triggered abilities.

Multiple copies of Amulet of Vigor is hardly broken.

1: You have to be lucky enough to draw them
2: Putting them in your deck means less room for other good cards.
3: You have to play with 'enters the battlefield tapped' cards which mean you could be screwed over if you don't draw any Amulets.

WotC are NOT going to change the rules just to fit how you think the game should work.

BTW, the combos you are using are weaksauce. If you want a more powerful multi amulet combo, go with any of the Ravnica lands that produce two mana when tapped. Stack the triggers so the untap happens before the bounce. Repeat next turn with the same land.

Before you argue; yes this does work.

[Edited by Zark-the-Damned on 10/Jun/10 at 5:30PM]
Date Posted: Thu Jun/10/10 at 5:54pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

Zark.....Riding on your high-horse aren't you there Chappy?  First of all, Myself and Gericault are correct. Maybe you should go read the rules yourself before you start flaming people. If you'll notice, I included the rulings text straight from the MTG website. And if you think my deck idea is so weak-sauce, how about you play me first.....also, I am including SGChambers, Azorius Chancery's, etc in this deck.....you really need to pay more attention before you start running your d***sucker.
Date Posted: Thu Jun/10/10 at 6:03pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

lol Why so serious, Zark? You've obviously never heard of Demonic Tutors. And if you're a skilled magic player, you don't revolve an entire deck around one card. Chill out, bro.
Date Posted: Thu Jun/10/10 at 6:05pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

He was agreeing with you and geri on the rules, also he was saying that what you posed was rather weak and there are better out there.
Date Posted: Thu Jun/10/10 at 6:07pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Yeah but that doesn't justify trolling on someone. Seriously.
Date Posted: Thu Jun/10/10 at 6:08pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

People are very quick to call someone a troll.
Date Posted: Thu Jun/10/10 at 6:10pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

And trolls are very quick to troll on people.
Date Posted: Thu Jun/10/10 at 6:15pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

I understand completely what he was saying and what his intent was. I also understand how the ruling works on this, which is why I started this thread to begin with. Yes, two amulets trigger at the same time, and they are also allowed to be interrupted by tapping the permanent being affected. It is also my "opinion" that the ruling on this should be changed.....that is my opinion and I am entitled to it.

But the tone he wants to project isn't one that he needs to take up with me. I'm not gonna stand idle while some internet hero wants to try to chump me out on a thread that I started. His intent was to try to make someone look ignorant, and I am far from ignorant. And again, if he doesn't like my deck strategy, that's fine......until he plays me, he has no room to talk smack.
Date Posted: Thu Jun/10/10 at 6:16pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

I wonder how you can hear tone from text.
Date Posted: Thu Jun/10/10 at 6:17pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

I guess zark posting copying and pasting from the rules time and time again has made some think of him as a smart alec
Date Posted: Thu Jun/10/10 at 6:20pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

That makes sense
Date Posted: Thu Jun/10/10 at 6:26pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

I haven't payed attention to any of his previous posts, and that is pretty much irrelevant. What I did notice.....was someone flaming me on my own thread. I've never had an issue with anyone on this site, and I'm not starting now. You don't like my opinion, that's fine....but you take a derogatory, condescending tone toward me in a thread, and you're gonna get it right back. Fuck him.
Date Posted: Thu Jun/10/10 at 6:42pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

dude chill
Date Posted: Thu Jun/10/10 at 7:29pm

psyche
Posts: 1250
Joined: 31-Aug-09

Skybreak your right. No need to get mad. Copy paste the rule and prove your point. No need to argue. Arguing on the internet is like racing in the special olympics. It doesn't matter if you win, your still a retard. You proved yourself right, now let HIM do the arguing.
Date Posted: Thu Jun/10/10 at 8:17pm

shakii23
Posts: 5711
Joined: 08-Sep-09

This card will be banned or at least be restricted...
Date Posted: Thu Jun/10/10 at 9:07pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Mabye, but examine how powerful the sets are becoming, I wouldn't be suprised if the un-restricted alot of old cards.
Date Posted: Thu Jun/10/10 at 9:09pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

the power nine return!!!! Actually given eldrazi I think they might be reprinted.
Date Posted: Thu Jun/10/10 at 9:17pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

my point
Date Posted: Fri Jun/11/10 at 12:19am

shakii23
Posts: 5711
Joined: 08-Sep-09

Nah! I don't think so... P9 is P9 for a reason and that reason being they are too powerful to be used in standard... Well, if WotC will reprint those cards, it will greatly reduce its value because now it can be acquired through booster packs... It will greatly pull the price of P9 way down...
Date Posted: Fri Jun/11/10 at 5:06am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

@Skybreak Sheesh, didn't mean to cause such a shitstorm. Chill out dude, it's just a game. No need for the swearfest.

Re-reading my post, I admit I didn't write it very well, it was actually meant to be referring to several other posts in different bits. I will also admit I didn't fully read all the posts and didn't realise you already posted the Ravnica Land combo.

Anyway, I wasn't intentionally flaming or trolling or whatever. Truce?
Date Posted: Fri Jun/11/10 at 12:50pm

Turbine
Posts: 10194
Joined: 26-Oct-09

If Skybreak is right, the WotC have some awesome ideas.
Date Posted: Sun Jun/13/10 at 1:06pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

I do have a question regarding this rule. Lets say a land comes into play untapped, and I tap it for mana. Would this mean that the land untaps due to the Amulet's ability? If not, this rule will be changed due to the fact that it's flawed.
Date Posted: Sun Jun/13/10 at 1:16pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Amulet stated "whenever a permeant enters the battlefield tapped". if that requirement is not met then the amulet will not trigger, so if a land comes into play untapped, it will not untap because the amulet will not trigger
Date Posted: Sun Jun/13/10 at 1:18pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

Hm.. That's what I thought. It just doesn't make sense to me.
Date Posted: Sun Jun/13/10 at 6:47pm

VvNeo2000vV
Posts: 21
Joined: 26-May-10

How would this work with thawing glaciers?
Date Posted: Sun Jun/13/10 at 6:54pm

JMDin83
Posts: 880
Joined: 30-Jul-09

as long as you had out 2+ Amulets it could work like this:

1)Play TG
2)Amulets 1 and 2 trigger
3)Amulet 2 Resolves, untapping your TG.
4)In Response to Amulet 1, you can now pay 1 mana and tap TG to fetch a basic land.
5)Basic Land triggers Amulets 1 and 2 (Amulet 1 is still on stack for TG as well.)
6)Amulet 2 Resolves, untapping the basic land. 
7)In response to Amulet 1 on your basic land, tap it for 1 mana, then untap to Amulet 1.
8)Tap basic land again for 1 more mana.
9)NOW Amulet 1 resolves for TG, and untaps it the second time.
10)with your mana from the basic land, tap TG and fetch another.
11)When that basic land hits, repeat steps 5-8.

Congratulations, on/around turn 2 you now have up to 3 basic lands in play (presumably all tapped), and 3 mana floating. yikes.
Date Posted: Sun Jun/13/10 at 6:58pm

VvNeo2000vV
Posts: 21
Joined: 26-May-10

So basically you can get all your land out of the way with 2 amulets on the field?
Date Posted: Sun Jun/13/10 at 7:05pm

JMDin83
Posts: 880
Joined: 30-Jul-09

sure if you only have 3 lands in your deck lol  but it DOES help with some serious acceleration. think of it like Harrowing each turn.
Date Posted: Sun Jun/13/10 at 7:13pm

VvNeo2000vV
Posts: 21
Joined: 26-May-10

Oh i got it now lol.  I think I forgot how to play Magic after trying to figure that one out.
Date Posted: Sun Jun/13/10 at 7:39pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

But given that Thawing Glaciers returns to your hand, you can repeat this every turn. Would be especially effective with Azusa, Lost but Seeking...
I'ma post it again, just because....


Date Posted: Sun Jun/13/10 at 8:19pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

How would that help?
Date Posted: Sun Jun/13/10 at 8:22pm

Icuonuez
Posts: 241
Joined: 02-Mar-10

It allows you to play Thawing Glaciers two more times in a turn, allowing for more mana accel.
Date Posted: Sun Jun/13/10 at 10:05pm

gericault5
Posts: 2788
Joined: 13-Oct-09

No it wouldn't help with thawing glaciers, since the glaciers doesn't bounce back to your hand until the cleanup step.

It would work with the bounce lands though get two going
Date Posted: Mon Jun/14/10 at 10:28am

Icuonuez
Posts: 241
Joined: 02-Mar-10

ah, I didn't read that part XD
Date Posted: Mon Jun/14/10 at 11:18am

Skybreak22
Posts: 327
Joined: 01-Feb-10

See, why doesn't it just say "end of turn" then? That's the kind of thing that creates confusion. Inconsistency.
Date Posted: Mon Jun/14/10 at 11:26am

Icuonuez
Posts: 241
Joined: 02-Mar-10

Probably because that's a DCI card. It probably says "at end of turn" on the original copy.
Date Posted: Mon Jun/14/10 at 3:42pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yep
Date Posted: Mon Jun/14/10 at 4:38pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Thawing Glaciers was a DCI promo?

How could I have missed getting it. (sob)
Date Posted: Mon Jun/14/10 at 5:28pm

Twogunkid
Posts: 2609
Joined: 22-Jan-10

I bet you missed land tax  to
Date Posted: Mon Jun/14/10 at 5:52pm

gericault5
Posts: 2788
Joined: 13-Oct-09

the orignal text of thawing glaciers does have- at the end of your turn.  The text on the promo is the current errated oracle text
Date Posted: Mon Jun/14/10 at 6:02pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Land Tax? When did promos start coming out???
Date Posted: Mon Jun/14/10 at 7:05pm

JMDin83
Posts: 880
Joined: 30-Jul-09

loooooooooooong ago, sir lol
Date Posted: Mon Jun/14/10 at 7:44pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Oh, that explains it then.
Date Posted: Mon Jun/14/10 at 10:34pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Well, the Glacier does makes the amulet even more unbalanced... Using Stone Seeder Heirophant then you have a land filter...




with just one Amulet...




Date Posted: Tue Jun/15/10 at 9:31am

Turbine
Posts: 10194
Joined: 26-Oct-09

I will always like Amulet of Vigor no matter what crazy ideas and rules come up.
Date Posted: Thu Jun/17/10 at 2:47am

shakii23
Posts: 5711
Joined: 08-Sep-09

We all like the Amulet... It works great against my friends Stasis-Kismet deck... He used kismet because he's an old school player...
Date Posted: Thu Jun/17/10 at 9:00am

Turbine
Posts: 10194
Joined: 26-Oct-09

Frozen Aether WOULD be better. I'm guessing that he doesn't have any.
Date Posted: Tue Jun/22/10 at 12:32am

shakii23
Posts: 5711
Joined: 08-Sep-09

Yup, because his deck was built around the time when stasis and kismet is the only viable cards... no frozen aether during that time...



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